LoreTyr
LoreTyr
About
- Username
- LoreTyr
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Comments
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@CLAUDETTEINABUSH said:
Nooooooooooo. Bt is already op don't buff it. And what you suggest for ruin is a nerf imo not a buff.
@CLAUDETTEINABUSH said:
Nooooooooooo. Bt is already op don't buff it. And what you suggest for ruin is a nerf imo not a buff.
I just want it to be that to stop the non s.f unhook near kill non sense
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@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/966176#Comment_966176
Learn to hit greats imo, not nerfing one of the few perks that a killer need to use to counter gen rushing.
Agreed I get gen rush every game because of toolkits and simply 3 people work on gens when I'm chasing someone
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@Zamblot said:
https://us.v-cdn.net/6030815/uploads/008/SR5HNP13VEIX.png
https://us.v-cdn.net/6030815/uploads/662/HYHCYDGPONYH.png
This game is completely broken. So many things were made unbalanced on both the survivor and killer side that they havent fixed. I get into a game, a wraith finds someone. I save them with my flashlight (not being toxic or anything just a general save) and now im getting chased, alls fair atm. I get hooked at 3rd gen and another survivor runs over to me and farms me... this is fine i think, i have DS. Well no, I get moried straight off first hook and dont stand a chance. How on earth is that fair that ive now lost a flashlight and a pip because of things beyond my control. Am i meant to run the killer around for all 5 gens and escape?
You have D strike noone cares Hooks Close D strikes are Far and Karma is Here
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/965731#Comment_965731
Please explain to me why this is fine the way it is?
https://www.youtube.com/watch?v=dpc6dcrH1NE&feature=emb_logo
Thank you survivors just love gen rushing and talking about killers are op already don't nerf any survivor perks.
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When they spawn next to your Hex:Ruin
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Having D strike up during the end game collapse is like giving the survivors a card to trouble the killers chases just to leave him crying when you gain enough distance with D strike. This would completely fix this problem D strike should be deactivated when another survivor is hooked.So now after that nerf borrowed time should be "Once a survivor unhookes you, the perk is activate and allows you to take a hit without putting you into the down state once.The simple fact that you have to rely on someone to have borrowed time is so silly.This affect should not be able to activate while broken.For the simple fact that wasting time for the killer is important and if you try to get yourself off the hook and use new borrowed time it's would probably lead to you getting gen rushed.Teh if that ain't the usual though since my totem gets broken in 2 seconds.
