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  • @venom12784 said:

    https://forum.deadbydaylight.com/en/discussion/83072/dcing-should-make-you-lose-an-equipped-perk

    Let's say it's 105 outside your ac as wellas your entire cities ac is running there is a black out you just lost a perk over something you had nothing to do with.im allfor punishing people who dc but losing a perk entirely or 3-5 minutes of a struggle phase doesn't fit

    Perhabs make a system that can detect a pattern, then if you tend to DC often in a certain pattern it will lock a perk from you as punishment - however, I don't think it should reset to tier 1.

    That would stop it from punishing you for getting, say, a blackout.

  • @GraveHunter said:

    Yesterday it was awful... So many killers DC'd because they didnt like the map or just dodged in the lobby screen causing you to watch the lobby screen for another 10 minutes... It made me just quit the game, no point in playing survivor if you get screwed out of points or need to sit in waiting screen for over 10 minutes to play 1 game.

    The 10 minutes in lobby is already a thing for killers. So don't feel too bad about it, so in a way, they too get punished for DC'ing... I guess.

  • @MegsAreEvil said:

    Before complaining how about learning how the game works? Youre not dependend on certain perks. It just takes time to understand what to Do.

    I beg to differ, perks do indeed play a major role in the game and they are insanely powerful. They may not make a night and day difference for the highly skilled players in I guess, rank 5 and below but to everyone else they do.

  • @MegsAreEvil said:

    Before complaining how about learning how the game works? Youre not dependend on certain perks. It just takes time to understand what to Do.

    I highly disagree on this part. It may not be important to a highly skilled player, but they make night and day differences to everyone but a highly skilled player.

  • Yeah. I have come to the conclusion I will probably let the game collect dust come Monday. There are too many infuriating mechanics in the game. Just discovered keys to open hatches early. Mori's are ruining matches too. What is the point of these keys and the Mori's? They only shorten games needlessly and to the detriment of whoever is on the receiving end of it.

    Perks are still mostly very annoying to deal with, be it killer or survivor perks, not annoying in a sense of " Ah dang it, that got me " but more like in you get slightly pissed and feel screwed over by the game. The grind to even get them just adds to it. As far as I am aware, that is something you want to stay away from as a dev, but who am I to say, I ain't no dev.

    Glad some of you can keep up with this, but I am out. Good luck to the devs and the players, let's hope Stranger Things can get lasting players. Hope Dead by Daylight 2 is a lot better and/or even a overhaul of the systems here in current game to make it more enjoyable. I will keep an eye out for it.

  • @Meme said:

    I don't blame you, solo que is dead and killer lobbies take forever.

    I actually find queues as killer to be alright! 2 minutes tops after 7 PM till around midnight. Before that though, urgh, 5ish minutes atleast.

  • Thanks for the offer, but I am about to hop to bed! :)

    Ruin seems to help a bit, as it slows it down just enough for me to make a difference.

  • PC.

    But after a long day and a half of grinding, I have finally unlocked Hex: Ruin for all my characters and I just got it now on GhostFace, here is to hoping that changes anything at all.

  • @pemberley said:

    They’re supposedly making the grind a lot easier but I’ll believe it when I see it.

    I agree, this game is not very noob friendly at all. It’s a simple enough concept to be sure, but the grind just is too steep and a little unfair.

    I wish killers weren’t so add on dependent either. You feel pressured to not waste those expensive add ons.

    Exactly. I really hope they make some groundbreaking changes in this department.

    I would even say, re-do the way the whole system works. Being able to change how your characters works and functions are awesome. But being reliant on some good consumables that you lose after a round and certain perks for some killers does not breed a healthy game.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/641025#Comment_641025

    Doc is good for helping out with Tracking if nothing else, since its fairly easy to find ppl. You still have to learn how to run different loops and how to mindgame abit. When I first started, I just followed the same exact path as the survivor, vaulting what they vault and breaking EVERY pallet. Looking back now...its kinda cringeworthy. These are things you can improve at though that doesnt need a particular perk.

    Yes, I do know I got some ways to go on the chasing. But it still doesn't address the perk system or how some killers feel vastly underpowered compared to the survivors.

    I am truly trying to give the game as good a chance as I can, but it is slowly but surely losing me.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/641005#Comment_641005

    I wasnt talking about grinding, its just often times a simple loadout on an easy to understand killer can go pretty far. I use to play aton of Doc when I was new and did fairly well with him, before ever lvling up other killers to get THEIR perks.

    Tried The Doctor, he just seems sub-optimal to The Huntress and The Hag. But he was certainly fun, till again, you start meeting the people with hundreds of hours on the game and completely ruin the experiencing for you.

  • @LordGlint said:

    Whats your rank and what DLCs do you have? I might be able to help ya put something together thats newbie friendly.

    Rank 11 - The Pig, The Doctor, GhostFace, The Plague. EDIT and The Hag

    But the issue here is not so much noob friendly. The game has what appears to be glaring issues that most of the community here just seems to live with. This game is in NO WAY gonna appeal to the mass of people coming with how it is right now. Nobody should have to grind for what feels like will be weeks just to have fun finally.

    I mean, I had fun from rank 20 till about rank 14 when the game just got an insane difficulty spike, everyone started to loop you around for days and generators are always done within 5 minues. Mostly if not it is because they are toying with you.