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Landovil_TM

Landovil_TM

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Landovil_TM
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  • I am glad to welcome you to the inhabitants of the fog.

    Minuses (-)
    1) Momento mori deprives you of a chance.
    2) I can go after the survivor and wait only 40/50/60 seconds for a new strike
    3) Camper Killer - deprives you of a second chance.
    4) Killer Tunneler - deprives you of a second chance
    5) Not experienced survivors who will not take you off the hook - deprive you of a chance.
    6) Increased reaction check area. (it is not needed). This is a chance and what would it be you should be able to learn and learn to play.
    You can not make survivors lazy.

    Pros (+)

    1) Dripling or Gambling is a great introduction, there will be no more throwing off, you can use a shard while you are on the ground.

    It's great
    No more good news.

    I suggest :

    1) Remove restrictions 40/50/60
    why?
    I answer, the killer will pursue you until you lose your fragment even 140 seconds.
    The player who plays well is visible at once and the killer will understand in 98% of the cases that this good player has a splinter.

    2) Do not increase the reaction check range. You have to go for excellence skills ......
    And do not be lazy getting into the big white button .....

    3) Add more conditions and variety of actions to the game for this skill.
    For example: it will be active after you take off the hook or repair the generator.

    ===========

    It would be ideal to add some element to the game:

    For example, a shop or a chest with a splinter (you take a perk, but to use it, you need to find a fragment that lacks - a sharp end - so that it is active.
    You have to spend valuable time and break open the chest.
    After breaking the chest in 40 seconds - the killer receives a notification and sees you for 6 seconds.

    This should be built into the game.
    We distract the survivors from the repair of the generator and make the game rich and vibrant.