JustNxck
JustNxck
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- JustNxck
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no, would just make the game even more unbalanced
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@Dwinchester said:
The only problem is that survivors have the tools to stop killers from tunneling, but killers cant do anything about the gen rush.
But yeah, I play as dirty as the survivors do. If I have to camp or tunnel to win, I most certainly will.
Unless you're facing a 4 man swf team with all purple tool boxes.. If you're getting gen rushed its usually the killers fault for not applying pressure properly...Or just got unlucky with a bad map... Ruin, Pop Goes the weasel, corrupt intervention, and now that new killers perk that makes survivors exposed if they touch a gen you kicked....
I'm a purple rank killer who has faced both red ranks and purple sbd have yet to gen rushed except by 2 swf teams that had boxes and we're coordinated... and I've only just got ruin 2 weeks ago
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Yea sorta.. I see that as fair play for now.. Though i do believe ds should be negated once you go in a locker or work on a gen within close range of a killer.
Tbh, I'd only accept being toxic as killer if survivors are purposely harassing you with flashlights and ignoring objectives, tea bagging...etc.
And id they do work on gens infront you slug em and move on
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@Aven_Fallen said:
Wide Doctor walking
insert wide putin walking music
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yea it does suck... don't get how people play like that.. as for matchmaking i dunno if it's mmr or rank rn tbh so oh well
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@Mikeasaurus said:
Why is that every 'I hate this Cross-Play' argument always contains the words PC and Hacker together? People act like Hackers are rampant all over the game and I can guarantee it's because you only really see them on content creators streams or videos. Console players, please for the love of god, stop freaking out thinking every match will be a hackfest, because it really isn't. I'm on PS4 and even I know that PC isn't as bad for hacking as it's made to be. Hell, there are hackers on PS4 and Xbox just as much as PC so no platform is immune.
that's actually a bold face lie... There are way more hackers on PC... that being said.. the ratio of hackers to regular pc players is still small because of the sheer amount of PC players.
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how are y'all getting gen tapped? lmfao...Do you literally stop mid chase to re-break the gen right after the survivor tapped it?..
That's stupid... If the survivor taps the gen he's literally giving you time to catch up and slug him...
We already have so many gen regression perks out... already..If you're getting "gen tapped" it's your own skill to blame... I've been playing for about 6 months red rank survivor purple rank killer and I've never been "gen tapped" not by the dude I'm currently in chase of.. How do you let that happen? bruh
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or or... get this.. You just hit them and boom they can't repair the gen and they can't unhook someone else. Or hit the guy
And why are people so scared to pick people who have decisive out of a locker sure it's annoying but it beats watching them in the locker for too long or just ignoring them and letting them get the gen...If you just take em out that 5 sec stun assuming you hit the gen shouldn't be enough for them to walk over there and repair it in time by themselves before you get there.
That being said a better bandaid fix would be to cancel DS when the survivor is within really close proximity of the killer and goes in a locker..Not just fear radius
Working on a gen or unhooking teammates shouldn't cancel it..The core issue is the locker..But just simply going in a locker shouldn't be an issue cause a survivor being unhooked but hearing his heartbeat get faster and deciding to hide in a locker is fair game.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1505999#Comment_1505999
it wouldn't remove co-op as a whole though you're missing that point that I'm making like I said they should implement in matchmaking preference feature to where Killers would have the choice if they want to face off against the survive with friends that day. You don't understand that Killers have to go through this 24/7 in red ranks because bread rings can get super toxic with survive with friends on comms.
Because the second that you reach red ranks it's just filled with survive with friends whether it be a four-man, three-man, or even a two-man, yes you'll get the occasional group of solo cues but that's super rare but with a matchmaking preference feature implemented you would be able to choose "hey do I want to play against a survive with friends this day?"
So in the end it doesn't remove survive with friends as a whole it only adds in a matchmaking preference feature that way the killer can choose if they want to face off against survive with friends or not it won't kill the platform
And your missing my point lmao no sane killer would ever not opt out of facing swf... Therefore killing coop...
As i stated earlier behavior literally just made some big update post about changes to matchmaking to open up matches to not be so reliant ranks and more on skill... which would allow red rank players to play with or against people of different ranks...They've already done it on Xbox I don't remember when it was coming to ps or pc... but as a purple rank killer ived faced teams of red ranks.. sometimes multiple rank 20's etc etc..
They're doing this as a 50/50 solution to killers getting put against swf teams..and to decrease matchmaking times.. So that it wouldn't kill coop and it wouldn't force killers to face the same sweaty teams over and over ... and crossplay would only help to further that...
Of course that's the intention behind it.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1505921#Comment_1505921
And that's why the choice to opt out would be good, as stated before in a reply to @JustNxck a chunk of the player base is solos and wouldn't be as affected by a killer not wanting to play SWF, while the other chunk are SWF players. They can get used to playing solos, because I started this game by playing solos, it's not that hard. You can still get a win, hell even meet players who's better than your normal SWF group.
and your missing the point... you don't know that a good chunk of the player base solos.. Most people when playing a game first go and convince their friend to play with them.. Imagine not having the option to play with friends on r6s, fornite, apex, cod etc... Ot would instantly turn away so many players...
Making matchmaking in a way do you don't have repeats is well and fine that's what behavior was trying to do with their matchmaking update..Spread out matchmaking in a way that allows more people in a pool.
You people continue to think in a narrow-minded fashion... The company themselves has no 1 bias..They will take the apprpoach that has the least blow back...
Removing coop is crippling and regardless of your personal opinion they will never consider the option of removing playing with friends because of the points i just stated.. So this whole post is pointless...
Literally does nothing besides start discord on a topic that has been argued since this games release
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1505846#Comment_1505846
So make killers' lives miserable for survivors to have fun? Aka the sole existence for DbD thus far, right? Why should I care as a killer again?
no
butcher a core feature of your game the ability to play coop with friends and turn away a good 50% of your playerbase, just to let your killers have a easier time
or
leave the feature in and just allow your killers to be salty every now and then enough to complain on forums but they end up still playing your game...
Which sounds better for the company and the games longevity?
The only true win win option would be to remake the entire game but it would then become a different game entirely.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1505846#Comment_1505846
I did put thought into it, make it like R6S with the matchmaking preferences, they always have to leave at least 2 things left which would obviously be solo queue and they have to pick one of the SWF choices, forces them to play against SWF, yes. But it also makes it to where they don't gotta go against 4 man every game
r6s is 5v5
5 rand vs 5 friends
is a lot less brutal than
dbd
1 v 5 friends
It's easier to communicate around 1 enemy...But at the same time you put a block on that or give killers an option to avoid that and it will definitely get abused and turn players away.
As for preventing playing against swf every game then sure why not? I mean as a killer i haven't had to play against swf teams back to back yet...Though i think xbox has had the new matchmaking for a bit where it's mixed ranks usually... so idk
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1505833#Comment_1505833
Obviously there's no "detect toxic players" mechanic, but what they could do for the game is if they all mass report it should go under investigation of some sort, and if it is found the killer was reported falsely, the survivors who reported should get a temp ban instead. Why should the killer or randoms not in the SWF be reported?
well false reports that's an entirely new topic... Yes of course i don't agree with that..I don't know how reporting gets analyzed on the back-end.. Bur swf teams false reporting should be flagged somehow...
How? is hard because how can the game detect when a swf team is lying or telling the truth? It would probably have to be reviewed in person.. but honestly idk
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1505825#Comment_1505825
Killers can choose if they want or not want to play with SWF? It's simple as that.
and which killer is gonna willingly opt in to make their life more miserable??
Basically making playing with friends impossible at mid to high ranks.
My point exactly. You guys really don't put much thought on to how your suggestions will affect the overall game all these bandaid suggestions will only hurt another part of the game.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1505811#Comment_1505811
It's not that though, they ruin the fun for almost everyone, and if one of them dies they all bombard you saying "you camped/slugged/tunneled" or the "you used every single in game hack" and mass report you. Why should killers be punished a toxic SWF group wants to be a bunch of #########.
There's no way the game can detect "toxic players realistically" i mean the game has that thumbs up/down at post game and god knows if that works... Sure it sucks as someone who's purple rank killer and survivor the flaw lies within the game itself... There's no real way to fix that.
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@PerkyPerky said:
My opinion on SWF: Let killers opt out. Simple. Especially since crossplay is coming.
so basically just make so dbd doesn't let you play with friends?
Just say that, cause killers will just always opt out... Killing matchmaking and further killing the game.
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Look another complaint..
Reality of it is.. A team of friends in ANY game is always gonna be annoying to face...
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Just play on PC...then
as a killer I've not much trouble hitting people who 360 of course your going to miss from time to time...Happens having mouse and keyboard isn't gonna magically make you better you're still going to miss...Less frequently but still.
Don't immediately go for the hit..take a second pause read the survivor if he's someone that abuses 360s just stop when you get close to him focus on him and hit him... works perfectly fine.
Never understood why people play on console and beg of mouse and keyboard...Last thing i need is another game with mouse and keyboard ruining the parity of console play.
Complaints like these are the same as people complaining about DS, NOED and etc.. You're just not playing smart enough.