ImplicitTruth
ImplicitTruth
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- ImplicitTruth
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I think a better solution would be to reset the bar down to 75% whenever you let go above that amount. Makes it so you can't 99 tap it, but you dont have to sit on it for the full time to get out.
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@noctis129 said:
PvP games are suppose to be sweaty. The more u play, the games become sweaty 4 stack games.
What ppl want is to go beat up on the noobs.
This mentality isn't exclusive to dbd.
Basically all PvP games I've played has been like this. Go play COD, it's same thing. After a while it's sweaty games after sweaty games. Ur not suppose to go beat up on the noobs.
That's why ppl have Smurf accounts. So we can mess around, enjoy the game, and abuse the killer without even knowing that we abused the killer.
The goal isn't to beat up on noobs. The goal is to get more even matchups. Beating up on noobs is almost as unfun as getting beat up on yourself. I just want to play people at my skill level and get some wins, some losses.
Most competitive PvP games as you've described face strong players vs strong players, and that is a good thing. What I'm saying is that the current pip system filters decent killers too far upward because it's too difficult to depip.
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@Crowman said:
What killer are you playing? Some killers have an easier time black pipping than others.
Legion for example is an emblem king. Basically guaranteed Iri Chaser and Malious because of his power which is already a black pip from purple ranks or below.
Plague and other killers with instant downs can easily depip even with a 3K if they end the game too fast with their power.
I play every killer for the most part. The ones I've been playing recently because I still have cakes are Trapper, Wraith, Nightmare, Pig, Clown, Plague, Executioner
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@Hoodied said:
No it should not, adepts is already super hard to do in the red ranks, I am not forcing myself through pain just to get adept
That is more an argument that the design for adepts is bad rather than that the pipping system is good. The fact that you can play the same exact game for an achievement and your rank determines whether you get it or not is a glaring issue.
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@NekoGamerX said:
for one this not competitive games more party game for people who like horror slasher movies two I don't feel any different who i face i'm on ps4.
i say adding a display where players are coming would be ok.
It's an online multiplayer game where you compete to win and earn rank based on the results of that competition. It fits the definition of competitive game enough for balance to be relevant. Otherwise, why have these feedback forums?
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This is likely because of cross-play. Some killers do not have licenses for certain platforms, namely Freddie and Leatherface (though this may have changed). I would definitely appreciate them bringing the feature back for non-crossplay lobbies, though.