ILUXIPHER
ILUXIPHER
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@ILUXIPHER said:
https://forum.deadbydaylight.com/en/discussion/238430/what-s-with-all-the-all-kill-hate
We can all agree the devs did a good job on the whole aesthetic of this chapter. BUT to say he's B-TIER or a GOOD killer is simply untrue. He does not down faster at long range then an average huntress or deathslinger. No. He doesn't. Not even close. 16 knives to down from full health mam. His POWER "The main event" is very underwhelming. It's a charge up activation ability that appears and disappears if not used within the short amount of time that it gives you to do so which is one of the many important things this 110% base movement speed killer needs to snowball and actually have some incentive to want to use his power. ALL 110% base movement speed killers have MASSIVE incentive to use there power. Because it's not the always the movement speed that's gonna make the difference between a 0k and a 4k for 110% killers it's how well they utilize there powers. Huntress two hatchet throws short cooldown down. deathslinger shoot hit cooldown reload shoot down. Hag strategically placed traps placed across or in a specific area of the map that she can INSTANTLY teleport to when within range. Spirit phase walk makes ALOT of loops extremely tricky and can turn even god pallets into a 50/50 if you're camping the pallet which is sometimes the best decision to make against a good spirit as well as traverse the map and make good ambush attacks on unsuspecting survivors. Like compare all those killers powers to the Tricksters power. He can't out mind game a survivor a couple times and get a quick down like any of these killers mentioned prior UNLESS he uses his basic attack AT 110% MOVEMENT SPEED. I've been playing dead by daylight on PS4 since the game came out on console and I assure you there is not a single 110 killer that's gonna win the match chasing me without there power. JUST me. Trickster needs MORE. First of all, He needs an on demand activation ability similar to Michael so he has potential to snowball if he catches multiple survivors outpositioned. His meter should build as he lands throwing knife attacks across the board for all survivors. His base movement should be 115 and his movement speed when he's throwing the knives should be increased as well in main event. He should do DOUBLE damage in main event. And if you want some spice in the mix allow him to vault in main event he IS the trickster after all he SHOULD have some decent tricks up his sleeve. It's literally like every. Single. Killer. He's similar to or the devs have taken ideas from to make the trickster he's just the bad version of every version of every killer he's related to. That's not being harsh or a hater. That's just the simple truth. The only thing he's really got going for him is the small terror radius. And the unsafe loops for projectile killers. Even some are more so unsafe with the trickster in particular. But that's not enough. I've played all day since the trickster was released and I steamrolled every last one of them no exaggeration. But back to my point prior.
Michael - on demand instadown activation ability plus interaction buff plus lunge buff.
Ghostface - on demand no terror radius after cooldown. Instadown ability. Can crouch for extra spice in mind games.
Huntress - 2 hatchets to down. Short cooldown after hatchet throws. Can throw as FAR as she wants WITH precision skillcap.
Deathslinger - rapid fake with ads. A gun that has to be juked PREDICTIVELY
Plague - potential for a "Broken" team/ instadown if survivor(s) don't cleanse and if they DO she has an extremely powerful projectile ability. Game slowdown with cleansing if it does occur.
All the trickster related killers listed above also have good if not great snowball potential.
But also, one has to ask themselves why would I want to play trickster over these killers. The only reason I can think of is the breath of fresh air from the killer being new. He looks aesthetically great imo. Projectile killer mains looking to try new projectile killers. Just an underwhelming hybrid of a killer. He's not better than any of the killers I listed up above overall. Every body with a reputable sense of game knowledge and experience in dbd is very outspoken about how underpowered this killer is (streamers and influencers in particular) throughout the entire ptb and before he was officially released all the videos for the most part on YouTube were from 3 weeks ago! When the trickster was first released on PTB and that says something. The smartest thing the devs can do with this killer is to get an odd number of fog whisperers/HIGH devotion players 15+ and get there opinions on how they can balance this killer better as well as implement some ideas that the majority vote on. Maybe take polls or something from the ENTIRE community like this could still be a great chapter. But if they just leave him as is you'll barely see him in my ranks. I admire all the bug fixes before this chapter was released but I think it's pretty apparent they were to busy focused on all that then actually taking the communities feedback because everyone said this killer performed bad from day 1 and the changes from original PTB to now with the trickster are very miniscule. Smh. Sorry for the rant.
I just reread what I typed and yeah I was all over the place but you get the point. When I said he needs an increase to 115 base movement speed I meant only in main event btw. I just wanna see another STRONG projectile killer and I see massive potential for some really fun balanced games if they buff this guy. (I never mentioned this before but I'm a survivor main like 95% of the time) and I'm actually interested in playing this killer. When/if he gets buffed.
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@kate_best_girl said:
i don’t get it, we get a killer with 3 great perks, a survivor with good cosmetics and two great perks, and a cool lobby theme. Trickster is good you guys just seriously can’t play him lol. There’s a lot of short loops he can easily hit over that huntress can’t due to hatchet hit box he’s also faster at damaging from long range and can apply pressure to survivors in a short distance. Overall a decent B tier killer idk why everyone’s so mad and acting like this is the worst chapter ever
We can all agree the devs did a good job on the whole aesthetic of this chapter. BUT to say he's B-TIER or a GOOD killer is simply untrue. He does not down faster at long range then an average huntress or deathslinger. No. He doesn't. Not even close. 16 knives to down from full health mam. His POWER "The main event" is very underwhelming. It's a charge up activation ability that appears and disappears if not used within the short amount of time that it gives you to do so which is one of the many important things this 110% base movement speed killer needs to snowball and actually have some incentive to want to use his power. ALL 110% base movement speed killers have MASSIVE incentive to use there power. Because it's not the always the movement speed that's gonna make the difference between a 0k and a 4k for 110% killers it's how well they utilize there powers. Huntress two hatchet throws short cooldown down. deathslinger shoot hit cooldown reload shoot down. Hag strategically placed traps placed across or in a specific area of the map that she can INSTANTLY teleport to when within range. Spirit phase walk makes ALOT of loops extremely tricky and can turn even god pallets into a 50/50 if you're camping the pallet which is sometimes the best decision to make against a good spirit as well as traverse the map and make good ambush attacks on unsuspecting survivors. Like compare all those killers powers to the Tricksters power. He can't out mind game a survivor a couple times and get a quick down like any of these killers mentioned prior UNLESS he uses his basic attack AT 110% MOVEMENT SPEED. I've been playing dead by daylight on PS4 since the game came out on console and I assure you there is not a single 110 killer that's gonna win the match chasing me without there power. JUST me. Trickster needs MORE. First of all, He needs an on demand activation ability similar to Michael so he has potential to snowball if he catches multiple survivors outpositioned. His meter should build as he lands throwing knife attacks across the board for all survivors. His base movement should be 115 and his movement speed when he's throwing the knives should be increased as well in main event. He should do DOUBLE damage in main event. And if you want some spice in the mix allow him to vault in main event he IS the trickster after all he SHOULD have some decent tricks up his sleeve. It's literally like every. Single. Killer. He's similar to or the devs have taken ideas from to make the trickster he's just the bad version of every version of every killer he's related to. That's not being harsh or a hater. That's just the simple truth. The only thing he's really got going for him is the small terror radius. And the unsafe loops for projectile killers. Even some are more so unsafe with the trickster in particular. But that's not enough. I've played all day since the trickster was released and I steamrolled every last one of them no exaggeration. But back to my point prior.
Michael - on demand instadown activation ability plus interaction buff plus lunge buff.
Ghostface - on demand no terror radius after cooldown. Instadown ability. Can crouch for extra spice in mind games.
Huntress - 2 hatchets to down. Short cooldown after hatchet throws. Can throw as FAR as she wants WITH precision skillcap.
Deathslinger - rapid fake with ads. A gun that has to be juked PREDICTIVELY
Plague - potential for a "Broken" team/ instadown if survivor(s) don't cleanse and if they DO she has an extremely powerful projectile ability. Game slowdown with cleansing if it does occur.
All the trickster related killers listed above also have good if not great snowball potential.
But also, one has to ask themselves why would I want to play trickster over these killers. The only reason I can think of is the breath of fresh air from the killer being new. He looks aesthetically great imo. Projectile killer mains looking to try new projectile killers. Just an underwhelming hybrid of a killer. He's not better than any of the killers I listed up above overall. Every body with a reputable sense of game knowledge and experience in dbd is very outspoken about how underpowered this killer is (streamers and influencers in particular) throughout the entire ptb and before he was officially released all the videos for the most part on YouTube were from 3 weeks ago! When the trickster was first released on PTB and that says something. The smartest thing the devs can do with this killer is to get an odd number of fog whisperers/HIGH devotion players 15+ and get there opinions on how they can balance this killer better as well as implement some ideas that the majority vote on. Maybe take polls or something from the ENTIRE community like this could still be a great chapter. But if they just leave him as is you'll barely see him in my ranks. I admire all the bug fixes before this chapter was released but I think it's pretty apparent they were to busy focused on all that then actually taking the communities feedback because everyone said this killer performed bad from day 1 and the changes from original PTB to now with the trickster are very miniscule. Smh. Sorry for the rant.
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Yeah but it compensates for all the games with it serving the purpose of just a wasted perk slot. You can only use it ONCE per match. per unbreakable. It's one of the most game impacting perks in Dbd but it's definitely not OP man. It's just a "good" counter to Slugging.