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Hamoodbuffon

Hamoodbuffon

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Hamoodbuffon
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  • @Hamoodbuffon said:

    I just dont understand the idea behind bringing a breakable wall in killer shack. It is completely unnecessary given it's a wonderful design and the loop is decent within it and not at all OP. Just for the record, once the pallet is down you eliminate strong loops so why would you insert a breakable wall then as u have just killed the fun inside of the shack. Please reconsider this and I hope sincerely other maps having killer shack not to resemble this new Mao's one. Otherwise, I am afraid that I will be leaving this game cuz Dead by Daylight has lost its iconic design and killed the fun in the game. Please let me have your thoughts on this. Not to mention that the new map having no legit loops. It makes me want to have the killer killing me right from the start because I wont enjoy those nonsense design loops.

    One further note to add, normally you have basement in a killershack, so that makes it high risk high reward since it's a mindgamable looping area. So now u insert a breakable wall which makes the survivors completely forget about trying to loop the killer in that area. Please reconsider this. I do however agree to bring breakable walls to God Loops in some maps but then again please dont touch the jungle gens, Tand L, killer shack and other small area legit loops where u can mind game the killer.

    Hope I delivered the right message to Devs