Gemxvx
Gemxvx
About
- Username
- Gemxvx
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Comments
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4024286#Comment_4024286
Yea theres steves perk. Just takes a few seconds
Are you purposefully being dense, like trying low tier rage bait, or like are you actually this obtuse?
Second Wind is not the same as coming off of hook by yourself and being fully healed as your feet touch the ground lol
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@ShanoaLegendaryPlz said:
Its a one use perk. On 1 hook in the entire map. That the killer can figure out if you are trying to get hooked there. And only works once. I'm not that convinced itl change the game entirely
There’s zero scenarios where a Survivor should be able to unhook themselves and be fully healed from it lol
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This is the only one where it feels fair tbh.
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@Nazzzak said:
People are making videos on a change that hasn't even hit PTB yet? Cashing in early
You literally don't have to wait for a change to actually be implemented to know that it's bad lmfao Y'all act like DbD exists in a vacuum. Knowing how something will affect things before it actually happens is not exclusive to this game, or any game. It's almost like, when you're knowledgeable about a subject and you see something coming that will affect it, you can not only predict how it will go to some degree but because you have the experience and knowledge you can talk about it. I know that's a crazy concept to the Survivor main player base who wants these changes and doesn't do anything but sit on the internet all day.
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@Thesctsystemttv said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3989630#Comment_3989630
I play both sides. I can 100% get kills with out tunneling or slugging. This update stops survivors being sent right back to lobby after only 20 secs of game play.
If a Surv can only last 20 seconds in gameplay that's a skill issue so severe that it's insane you would want such a low skill level to be catered to. I CAN get kills without tunneling and slugging too, but that's not every time and if you played any significant amount of Killer you would know that.
A Devotion 3 P3 Trickster and Pig tells me that you haven't played nearly enough Killer to understand what playing Killer in any significant way entails. Brother, your Trickster build has No Way Out, Spies, Ultimate Weapon, and Insidious. Not only does Trickster not at all have any use for Insidious, but this entire build had zero synergy at all and would get you ran over in any mid to high MMR gameplay. This is not to dog on you, but to tell you from someone who is experienced in the game on the Killer side that it is glaringly obvious that you do not have the time in Killer to be able to accurately make any kind of comments about it.
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@ThatRyanB said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3989532#Comment_3989532
Good question! If you've been left in the Dying State for 90 seconds and self pick-up, the 90 second timer doesn't reset. That means that if you're left in the Dying State again, you'll be able to self pick-up again if you fully recover.
Basekit unbreakable for the entirety of the match LMAO it doesn’t reset is INSANE
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Do you guys play your own game or do you just listen to Surv mains crying on Twitter
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Are you guys the dumbest company to exist? Genuine question. What the ######### are these anti-tunnel changes??? And the fact that Killers still have a gen regression limit? Do you want Killers to play the game or do you not? Who in the actual ######### thought that was a good thing to do
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The changes to Pyramid Head are so good but this bug definitely affects how gameplay happens and makes you end up missing things you would otherwise hit.
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Wait. So I, as the killer, down everyone and they all abandon match - I can’t abandon without it saying I DRAW??? I clearly won, why tf am I being punished for them leaving?? Does anyone on the BHVR team actually play Killer?? I LOSE if they don’t touch gens for 10 min???? DO YOU GUYS PLAY KILLER?? I’m so sorry but what tf?
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They half cooked this event and decided that killers get nothing this event. No new thing to do, no gen regression and slowdown, etc.
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@IronAvenger079 said:
I was having this issue, and after some trial and error, I (think) found that it was linked to an Archives Tome challenge I was attempting to complete. Specifically I had selected Tome 17 Level 1 - Enemies Closer (Remix). The challenge assigned four random perks to my survivor, and I'm guessing that the game/my comp is crashing when trying to assign those perks. Switching off this challenge fixed my issue, and reselecting it brought this crash back. Hopefully this helps!
Welp after scouring the internet, trying everything I saw including a factory reset on my PC, turns out this was it lmao I sent a bug report in.