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Erebos_of_Shadows

Erebos_of_Shadows

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Erebos_of_Shadows
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  • @YOURFRIEND said:

    So what do flashlights do, then?

    ...blind the killer...but when they look into beam or subject to lightburn...not when they arent looking into the beam of light

  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2948654#Comment_2948654

    Yeah, they can be chained.... if the killer doesn't look down/up.

    its clearly apparent that the killer does not need to be looking at the light to get blinded/start getting blinded, hence the ability for a killer to be blinded from the side or when in an interaction animation where theyre not looking at the flashlight. the conditions for the flashlight to work are mechanically broken

  • @Milo said:

    can essentially keep the killer stuck in some kind of animation or impaired state for a ridiculously extended amount of time. the more flashlights and better addons for such that are brought into game, the longer the killer can be locked up in some kind of animation

    I'm just interested by this statement. How are flashlights keeping killers locked in an animation? After a forced animation be it from pallet stun/break or vault, the killer can simply look up/down.

    after a survivor gets a free blind from a pallet stun, dropped player, picked up player, whatever, point being that when there are multiple flashlights in play or just one flashlight happy survivor, your killer can be kept in some kind of animation or impaired state. granted not as much as a lock as you still have directional control to some degree (though without any accuracy due to being blinded), survivors have an easy time getting another blind on you afterwards. further pronounced by the issue that a killer can be blinded/start being blinded when theyre not even looking at the light. so the blinds have the potential (as i found out the hard way) to be chained back to back from that point and you be repeatedly blinded without cause

  • @Emeal said:

    it DOES feel clunky when you have to look in a specific direction when picking up.

    i never thought of it coming into play while picking up a survivor too since my experience has had it come into play on an action triggered by a survivor rather than the killer. if thats the case as well and you can get blinded by the flashlight before you have directional control of your character again, that should be changed as well i feel like.

    definitely not as radical as someone wanting to completely nuke items/perks and addons out of the game like some of the players out there, but i feel pretty strongly about this being a point to address

  • like its so bad, a short ranged killer cant manage hooks and gens, especially when combined with this god awful matchmaking system. you cant pip combating this combined with a ######### map design that serves to reinforce ranged attacks. how do you expect anyone to enjoy the game when theyre constantly being outmatched out of no fault of their own

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  • it downloaded the first time i installed it, but due to a corruption of my windows install. i had to wipe the drive and reinstall. the soundtrack is theonly thing that wont show in my library