Emuchurin
Emuchurin
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- Emuchurin
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@cogsturning said:
I've had these Tricksters before. Depending on the hook location there's often nothing you can do. They just machine gun through your Endurance. Draculas do this same thing where they hold their hellfire and wait until the person's feet touch the ground and rip right through their Endurance while also injuring the unhooker.
The anti-camp on powers is way too inconsistent. Killers need their M2s turned off near hooks, and it needs to linger a couple seconds after. I think Henry is the only one with a linger and I don't know why. If there's going to be a system it needs to apply to everyone.
please explain how that is fun? I just don’t understand
These people only have fun through winning and they don't care how they get there.
Does Judgement also have this where their power lingers near hook? I swore I saw this happen when I unhooked a teammate once. Basically they threw it straight at me and the unhooked, but it kind of stalled and disappeared. This has only happened once, and I'm unsure if it is a bug or maybe the Judgement just threw it from very far away? I'm nearing 100 hours on the game and I still don't know some interactions 😅. The Henry one is new to me as well…
I am all for things that help circumvent/discourage tunneling at 5 gens. That's the one tunneling that isn't understandable to me, and also the only tunneling that upsets me. It's why the people I tried to introduce to the game don't play anymore rip.