Eezzy
Eezzy
About
- Username
- Eezzy
- Joined
- Visits
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Comments
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@danielmaster87 said:
Y'all don't need to destroy your left analog stick to wiggle. Don't go left and right with it, spin it. The speed at which you wiggle the stick doesn't matter at all. Only do it fast enough so that the meter doesn't pause. If you do all that, that's all you can really do to wiggle, no extra work needed.
Edit: it does matter, it destroyes the sides of the plastic from the analoge stick EVEN when you turn in circles. anyway, giving us an option to wiggle with different buttons would be cool. it's just a small thing, I don't see anything bad about it.
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@danielmaster87 said:
Y'all don't need to destroy your left analog stick to wiggle. Don't go left and right with it, spin it. The speed at which you wiggle the stick doesn't matter at all. Only do it fast enough so that the meter doesn't pause. If you do all that, that's all you can really do to wiggle, no extra work needed.
Still, i'd prefer it to be a button than my left analoge stick which has priority over a few games and I don't want it to get destroyed again. I've destroyed a few controllers because of that.
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@Milo said:
A stun that you can just carry around is a dangerous territory.
A slow could be interesting HOWEVER this cannot be an item that you can just regenerate every few seconds.
Like I said...... there should be a regen time so we cannot abuse the system.. read above ;)
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@Emeal said:
You can already stun the Killer with Pallets, Pallets are your resource in this game, you are supposed to use that resource.
More mechanics that stun the Killer seems bad, How about something to help you distract the Killer?
Indeed you can do that, but pallets are not within range. So my idea was to have something that could stun or slow down a killer's walking speed with something that you can directly use with a 'out of pocket' thing.