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DodoRex

DodoRex

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DodoRex
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  • @snap_popper said:

    I prefer the second option, however I do have a few questions. Is 20 seconds the minimum time penalty or does it scale down with upgrading the perk? I'm also curious how many times would we be able to approximately utilize this perk during the trial? Does it go on cooldown; once after unhook (I understand that instance would conflict with the premise of the first option) or would it have a numbered amount of palletes for it to apply to, including a cooldown?
    Overall i believe it's a very unique and seemingly fun perk idea. ๐Ÿ˜‹

    20 seconds wouldn't change with perk tiers.

    Cooldown could either be exhaustion or just giving it, like, 60 seconds of cooldown.
    If cooldown would not be balanced, then maybe it activates after a certain action, like healing a survivor or being in the killer's terror radius for a specific amount of time.

    There are already a limited number of pallets anyways, so of course you couldn't use it forever.