Dbdswitchisok
Dbdswitchisok
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- Dbdswitchisok
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Literally, it does not matter. Just play the game. Yeah yeah, it's annoying, so then leave the game and play some other game. I don't get these posts. There is nothing we can do about it and it's not even that annoying. Also because they are using a perk and tactic it's annoying?? That's like saying "Survivors who use sprint burst and loop me for the whole game are douchebags" It's like just move on. Maybe I'm not seeing it but I find camping and tunneling not that annoying. Killers/survivors are not supposed to help you, hold your hand, and then give props to you saying 'What a great game that was! You did amazing!' They are here to play a game and enjoy. If their version of enjoying is bringing noed, face camping and tunneling so be it.
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I think Babysitter. It just does not help in certain situations. It's like a perk if you don't have borrowed time. It also doesn't provide to the person being unhooked, they just leave no blood trails and scratch marks for 8 seconds. That does not do a lot.
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I don't think so. She has at least some viable perks (fast track, smash hit) but some other (Ace Ash Quentin Steve) have some perks that aren't very good. That's just my opinion though. Side note Steve has second wind which isn't a bad perk but babysitter is pretty bad same with camaraderie
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@bowo said:
It's a cool concept! I think Engaged Worker should maybe activate with fewer skill checks, and Helping Hand should have a small duration or heal speed nerf, but it seems solid to me. :)
Thanks! Like the suggestion, going to edit It!
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@Phasmamain said:
I have a concept for a banshee killer I’m working on. It’s still pretty rough around the edges but I though it could be an interesting power
Power
Basic stats
Move speed:4.6 Ms(115%)
Terror radius:24M
Height: Tall
A mourning spirit. The banshee can charge her power”Celtic fury” by placing runes. When activated ”Celtic fury” will cause the banshee to become undetectable and increase her mobility. These runes are also a great source of information
The banshee starts the trial with 5 runes. She can place these runes any interactable object such as generators, totems or windows when within 32M and having line of sight on the object. If the rune is placed on an object a survivor who begins to use it will scream and reveal their location. Runes take 2 seconds to place and reduce the banshee’s movement speed to 105% when setting them down. These will charge up the banshee’s main power “Celtic fury”
The banshee’s power has a cooldown of 180 seconds which begins as the trial starts. This cool downs goes down by 30 seconds every time a survivor interacts with an object cursed by a rune. When activated she will scream. This causes all survivors to scream out revealing their location. This also empowers the banshee. During this time the banshee moves 30% faster outside of chase, gets an action speed increase of 25%(vaulting, breaking pallets, picking up survivors) and becomes undetectable. In addition the banshee can also teleport to any runes she has placed. This takes 2 seconds to activate and will take her 5 seconds to be able to teleport again. Celtic fury last for 45 seconds
Edit: Forgot perks!
Hex afterlife:While your body crumbles your soul lives on. Gain a token up to 4 for every time you get pallet stunned or blinded. Each token grants a 10% increased lunge range and 5% pallet stun time reduction.
Hex decay: While this totem is active all survivors suffer from the exhaustion status effect. Once cleansed this effect persists for 40 seconds
Imprisonment: Kicking a generator will cause that generator to be blocked for the next 20/30/40 seconds. The generator does not regress during this time
Once activated this effect will go on cooldown for 80 seconds
I really like the power of the killer! Perks are really cool I like imprisonment a lot it reminds me of repressed alliance a lot but for killers!
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I am also planning on a killer concept as well!
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This is a full survivor concept with lore and perks!
New Survivor Dorris Halls
Doris grew up in a broken home. His mom had left and never came back, and his dad never cared for him. Maybe that was what gave Doris courage and commitment. He Always loved education. He exceeded far above expectations and was the smartest kid in his class. Later, he graduated with honors and had an amazing road of career opportunities ahead of him. He got a job offer at Clover Inc one of the biggest Producers of Medicine and accepted the offer. While working for clover, he was assigned to create a treatment for a newly discovered fungus. The Rongan Fungus was infecting humans and I caused some major symptoms like swelling, rapid growing of limbs, and blindness. He attempted to create a drug to treat it, after weeks and weeks of work he thought he created something that worked. Once he came back to the lab he found everyone, dead. A guard came in shouting Help. Dorris asked what happened and the guard responded The fungus its killing everyone! He ran out looking traumatized. Dorris saw a black fog roam in and was immediately somewhere else? All Dorris knew was that he wasn't home, or at the lab, he was in another realm.
Dorris comes with Three personal perks
Engaged Worker: You will work hard no matter what.
After hitting 10 great skill checks, Your next great skill check gives you a 10% bonus.
Fighter: You have courage and strength even in dire situations.
After being unhooked, press the activate button to destroy the hook for the remainder of the trial Only one use
Helping hand: Being helpful is key for survival
When unhooking another survivor, that survivor gets a 90% healing bonus for 150 seconds
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The most worrying part for me is that people will get raged and ban people for no reason. Like, don't get me wrong, as a survivor main camping and tunneling is a little bit annoying but people don't deserve being banned for it. Also what causes a ban? Cheating? But again no matter who you are let's be real, we know there will be some trolls and people who get triggered and camping and tunneling so they will attempt to ban them. I am mainly worried that people will be banned for no reason and there is no confirmation if what they did in the match was Cheating or Camping e.t.c. It's just crazy
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This is just speculation on my end, but I have a feeling it'll be like hexes. So the effect persists until a killer kicks the totem. but from all the info we heard it seems odd.
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Thanks for everyone's response! As I said, I find that dead by daylight has never been a "horror game" and I like when they go for a goofy killer and I find everything just really funny. I have also heard that the game being goofy "ruins the experience" which personally I don't think so {maybe its because I usually play with a group of friends} but I do understand why people think that because it seems like the devs want this to be a horror game so having something like this is out of place. Oh, and can we talk about the mori? it's insanely funny.
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the perks are diversion windows of opportunity thrilling tremors and haunted grounds
but I asked the question meaning like do you like the shrine in general