DarkDiceXD
DarkDiceXD
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- DarkDiceXD
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I agree, also made my own post about this.
It should at the very least not affect hindered, but it’s an overtuned perk anyway so a nerf is justified. Devs have been real slow on the balance lately. Focusing too much on that anti tunneling/slugging crap that doesn’t work instead. -
@AcesSpeedo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4014235#Comment_4014235
fixated counters spirit and pinhead, but that doesnt need nerfed does it? no.
i think it's nice to have niche perks that (soft)counter the odd killer anyways. calm spirit also counters doctor.. doesnt mean calm spirit needs nerfed though does it? its again, an already niche perk that barely does anything in the grande scheme of things and makes no sense to nerf it, same with vigil. like i dont think its that deep to warrant nerfs.
vigil already had stacking removed, like the perk used to be dead before it got buffed and now you want it to be dead again. doesnt make sense to me.
I’m only asking for the hindered to be gone, how would that make the perk dead? Do you hear yourself lol?
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@AcesSpeedo said:
vigil is finally a decent perk and you want it nerfed aint no way bro
also it has a downside — that being it NEEDS another perk to actually be good, on its own its probably one of the worst perks in the game
I don’t have a problem with the perk itself, I just have a problem with it affecting killer powers, it’s just bad design. Quit protecting it.
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Absolutely, default music is great but plague’s own chase is a no brainer and the easiest to implement
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i would prefer the new instrument in the chase to be toned down a bit but i 100% agree, ptb was much better
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i wonder how layer 1 is improved when you can’t even hear it in-game, really quiet
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i loved ptb layer 1 and 2, kinda just made it worse for no reason, the change was really unnecessary
Don’t have much of an opinion on 3 and 4, thought it was fine, live didnt really improve it much though.. revert!