Avatar

Daddy_Myers

Daddy_Myers

About

Username
Daddy_Myers
Joined
Visits
10
Last Active

Comments

  • I think people misunderstand what I was trying to suggest. I wholeheartedly agree that there need to be MANY Balance changes to DBD to fix the big gap between killers and survivors. I agree with the notion that if the devs nerfed Nurse and Billy right now that the game would be terrible and survivors would run riot even more so than they do already. I also agree that perks such as Self-Care and Decisive Strike are very poorly balanced and need to be toned down, I hate them as much as the next guy. However, I was more suggesting as a long run change.

    Let's assume that the devs buff killers in general to the point where a relatively vanilla killer (ie, Trapper) is somewhat viable at high ranks without relying on a huge stack of misplays by the survivors. If this were the case then the game would be terrible for the opposite reason. Nurse and Billy are only 'viable' because they are the most poorly balanced killers. They are the least bad. If a normal killer was viable (not saying a 4k every game, but to have at least a decent chance to 2K) then Billy and Nurse would be super OP.

    "But wait! What if all killers were buffed to Billy or Nurse status?" I hear you exclaim. Exactly how would an M1 killer like Trapper, Doc, Leatherface or Wraith be buffed to that status without completely redesigning all their kits entirely to give them more pressure. That being said, I am not a game designer so I am sure some smarter person out there has probably thought of a solution.

    What I am suggesting is that for most killers to be collectively buffed to be viable, we need to make sure they are all LOOSELY around the same power level, otherwise a balance to help the common killer will make the already good ones even more busted (meaning people will play them). I understand that there will always be imbalance in a game like this, I never expect Freddy to be the best choice in the game, but for killers as a whole to be buffed in any meaningful way that isn't just going to make the game unfun for the other party, we need killers to be the same strength. If

    @Peasant It is an interesting point you make regarding looping. If looping was removed or toned down, or some other alternative introduced it may tone down the necessity to play these killers. I hadn't really considered this.

    Also, I was thinking about this more as an ideal. I was assuming that the devs can make whatever changes they like (irrespective of community backlash) and could get away with nerfing the obviously broken survivor perks. I realise now that this was a pretty stupid assumption to make as even one look at the balance history would have told me otherwise. The proposed Self-Care change I found to be pretty good (SC would still have been a staple perk), but people claimed that SC was fine as is. I understand now that following my approach absolutely would be bad as survivors would not receive their nerfs well (as always). In spite of this, I still hold that Nurse and Billy need to be nerfed. I also think that most killers need to be buffed as well. I think there is a line of balance between most killers and Nurse and Billy.