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DaRule

DaRule

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DaRule
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  • @[Deleted User] said:

    I hate seeing any killer nerfed into the ground without compensation. Didn't like it when it happened to Freddy. Don't like that it's happening to Skull Merchant. Don't get me wrong, Skull Merchant's original kit was terribly conceived, but people have paid for the character and some people enjoy the current version.

    Buying a killer does not entitle you to keep them as-is forever and shouldn't. Perks are changed over time after all, but killers and survivors didn't get to keep those.

  • @GroßusSchmiedus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3798026#Comment_3798026

    You failed to read again. The "rework" before 7.3.0 was a temporary change, not a rework, just like this change is also supposed to be a temporary relieve till her 2nd rework, and just so we are clear here, here is quick math.

    2-1=1

    Skull Merchant had one major rework, the one scheduled for 2025 is her second, this contradicts your statement which you took from someone not knowing better than basic math.

    Listen, I'm very sorry that this is happening to Skull Merchant, and I can tell that you are truly passionate about her which I can respect, but there's also a time to know when to give something up. It's unfortunate but it happens.

  • @GroßusSchmiedus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3797989#Comment_3797989

    She got 1 major rework in patch 7.3.0, the other one was meant to be a temporary change. The talking point about her "many" reworks is something you also just picked up from someone who didnt know what he was talking about. A perfect example of what im talking about, you could not even be bothered to check.

    "Even with reworks, she will always be actively disliked…", please read my post more carefully so you dont repeat my points, otherwise we will be talking in circles.

    I looked her up on the Wiki and I see a wall of text full of changes across multiple versions and this upcoming one.

  • @GroßusSchmiedus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3797933#Comment_3797933

    The first one is just an hive mind issue, a decent rework could easily turn it around IF content creators would go into it with an open mind and ignore the portion of the community that dislikes her for her appearance/lore, but thats not gonna happen because content creators often get groomed into having stances they might not agree with otherwise, its a two way street, but im not gonna go into it to much for now cause the next part is, somehow, even further from reality.

    Also she "damaged" the brand? Are you active in any other community? I'm active in R6, For Honor, Warhammer 40k and more, and you know what damaged the brand? The community, the communities i have mentioned are by themselves quite toxic but the one thing they all agree on its that it could be worse, DBD is often a negative example mentioned in those for a variety of reasons, and thats ignoring the damage BHVR did themselves by launching astoundingly buggy patches, 2v8 was buggy as all hell with broken maps and not only did they released it, they were unironically greedy and arrogant enough to do so with a free week attached to it, that damaged its brand way more by introducing new players to a unbelievable bugfest. No one who isn't quite familiar with DBD knows who Skull Merchant is, and the players who have a distinct hate for her from the 3 gen meta must be atleast in the game for around a year or talk about something they themselves have not experienced.

    We also see similar instances of hive-mind behavior at play when it comes to topics such as slugging, no matter what the statistics say, a huge part of the community thinks that its a rampant issue when all numbers released contradict it, yet jump on the bandwagon, the vast majority (and i mean way over 90%, not the ones who actually run into spectacularly bad luck streaks, that happens) who tell you its happening more in 10% of their games is, is lying or delusional, the statistics released by BHVR leaves little else.

    Unfortunately for 99% of people, perception is reality. BHVR doesn't really have a way to force the community to accept her, and its not skull merchants actively bringing money into the game and keeping it operational. They have reworked her so many times now that the devs themselves are probably sick and tired of wasting their time on her. Even with reworks, she will always be actively disliked and BHVR would truly be better off reworking and adding more skins for killers that are iconic and reputable like Freddy.

  • @GeneralSkien said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3797933#Comment_3797933

    Again, they aren't gonna delete a killer from the game for balance reasons. They need to completely give her a new kit, the premise of using drones to survey the area is interesting, but current reworks have failed to solve her issues.

    And that's why I'm saying this is an olive branch. Honestly, it is entirely possible that people will continue to DC against her even after these changes since people still strongly dislike her. I've seen many matches where everyone DCs to force her to play against a full team of bots just to waste her time as punishment for wasting 4 peoples time. And rightfully so.

  • @GeneralSkien said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3797914#Comment_3797914

    They aren't going to remove a killer, excluding licensing issues, they will never remove a killer. Saying they should be grateful for not getting removed is very callous, and the only one who calls are just Survivor mains (I hate using that term but it is accurate) I play alot of survivor and don't get me wrong, skull merchant is very oppressive to play against, but this guts her power, without addressing her issues which is the worst case solution.

    Unfortunately no matter what BHVR has done to try to address her issues, players are simply unwilling to accept her in the game and that might be tough for SM mains to hear, but I'm sure you knew the free DC wins were going to dry up eventually.

    With how unlikeable she is, you either gut her entirely or you delete her from the game — there is no in-between. Her reputation is permanently tarnished and irreparably damaging to the DBD brand at this point. Luckily there are many other killers for people to learn to main and new ones are continuously made available.

  • What outage?

    To be honest, Skull Merchant players should be extremely grateful that BHVR offered an olive branch by compromising to keep her in the game in spite of the entire player base asking for her to be deleted entirely.

    I'm sure the optics weren't great either for Kris Jenner who seemed to have lent her image for use in the game.

  • If this is really a server space issue, all Behavior has to do is make the character inventory shared/global. This would massively reduce the amount of rows they have in their database table since they wouldn't be tracking items per-character and would only need one row per inventory item rather than a record for potentially each item for each character. And also, items not being shared probably doesn't make sense anymore in 2024.