DaBlueBoy1319
DaBlueBoy1319
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- DaBlueBoy1319
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Comments
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/550000#Comment_550000
I mean, we should. We as individuals can try.
But I doubt the community of any game as a collective can be that enlightened. That's just the nature of echo chambers: a few people complaining can make such an uproar that it makes the whole community look like whiny scrubs.
Well... People need to learn to think for themselves instead of blindly agreeing with others.
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@iTz_KilLaZ_x said:
https://forum.deadbydaylight.com/en/discussion/comment/550027#Comment_550027
You’re not playing against optimal survivors then.
There's only so many survivors at high ranks, it all depends on how you decide to deal with them.
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@VDubb said:
https://forum.deadbydaylight.com/en/discussion/comment/550016#Comment_550016
He said at red ranks (i.e. top ranks), not low ranks.
How you thought I would miss a detail like that shows your arrogance.
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@iTz_KilLaZ_x said:
https://forum.deadbydaylight.com/en/discussion/comment/550016#Comment_550016
Its literally impossible to get a 4k against good survivors who finish gens in 4 min and loop good. Nurse and maybe spirit are the exception
But its not, I just told you I get 4k without ruin, and with the trapper.
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@iTz_KilLaZ_x said:
https://forum.deadbydaylight.com/en/discussion/comment/550004#Comment_550004
uh at red ranks without ruin, you will get gen rushed to hell especially if you’re playing one of the m1 killers. The fact that games can end in a matter of minutes is stupid
Make use of the time you have. You have to balance it out, i have played many matches as killer where ruin was not a factor in my build, and i have very easily gotten 4k, its how you manage your time.
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@slammizzle said:
@iTz_KilLaZ_x the whole totem thing can't really be helped. Sometimes you find it easy other times you don't. It's really a matter of luck
I agree. Killers shouldn't rely on their hex totems to have a good game, they should use the time they have been given.
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@gantes said:
Because human beings are bitter by nature and like to blame their failures on anything but themselves.
While I admit I have done the same on occasion, shouldn't we strive to be something better than hateful humans who can't accept when their in the wrong?
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@twistedmonkey said:
It's because its DBD the game people love to hate and turns every gamer into a developer who think they know what's best for the game.
Some complaints to be fair are highly justified but most are over the top.
I agree with you. But people who didn't help develop the game shouldn't be giving hateful speeches, only helpful feedback. I don't think anybody should have that authority, to carelessly disrespect others.
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@Andreyu44 said:
Couldn't agree more.
There are a lot of edgy guys that complain only for the sake of it.
Right. I have had so many instances where guys have been so disrespectful and hateful simply because they weren't good enough. Most of em need anger management.
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@iTz_KilLaZ_x said:
There are issues that have been in this game for so long and the devs still don’t fix the problem. A common thing they do is bandaid the issues instead of actually fixing them. I also work in this field and the fact that totem hiding spots are still meh is pathetic. That is a simple fix; to make sure the hex totems are well hidden on ALL maps. They still have yet to fix that. And that’s just ONE issue out of a plethora of others.
I've had a lot of games where the survivors were not able to find the totems until 1 or 2 gens were left. The main factor here is if survivors know where to look for the totems. Even if they made it more difficult, the maps aren't very big to begin with. Some games you will have your hex destroyed, but the point should be to get as much value as possible before its destroyed. Imagine if NOED was permanent and the survivors weren't able to destroy it.