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D3adZ0n3

D3adZ0n3

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D3adZ0n3
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  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1143285#Comment_1143285

    I'm rank 1 with 600 hours. I'm not saying they didn't loop me, i'm saying they would immediately drop pallet and run to the next one. After the 3rd pallet, combined with trying to find the first guy and starting the chase, 3 gens popped before i could down him. its ridiculous 8% of my objective done 60% of a survivors

    Fyi the counter to a gen rush is Franklin's demise the second I que up and see a bunch of toolbox you bet I'll swap a perk for it. You do realise as killer you are given the only advantage pregame.... You can look and see flashlights and prep for a loop battle set your perks to pallet destroyer. You see a key bring a mori. Killers get that advantage use it don't just run the same perks all the time play smart not hard and my man above is right survivors who just toss pallets maybe getting stuff done early game but destroy the pallets guess what end of games comes you got noed they screwed. It's called preparation stop treating all the perks as definates make changes counter their play that's what the game is about

  • @Groxiverde said:

    Hear me out. When a killer is working together with a survivor to kill other survivors, it shouldn't be bannable for the killer, only for the survivor, period.

    The killer is just taking advantage of a "not clever" survivor to win the game.

    So for example, if that survivor unhooks everyone in front of the killer without BT and the killer decides to focus the unhooked survivors and let the trolling survivor go (because the killer knows he will continue sandbagging other survivors), it should only be bannable for the survivor.

    Change my mind.

    K so how do you determine as a survivor beforehand who the killer coincidently exploited vs who they before the game made a deal with? We just always assume the killer is innocent?

  • @nicnc82 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1143054#Comment_1143054

    It's still a bannable offense to help the killer. It's not bannable to be a lazy player. I mean if it were, many campers would be banned 🤷‍♀️

    Don't get me wrong I'm on both sides in many cases but I'm sure all of us have a story where gens aren't being done then you go into spectate mode to watch this dude almost always Claudette urban evading everywhere hiding in lockers with a key just waiting for someone else to play the game enough for them to hatch escape. I'm not saying it's ok to do that but think of the survivor who did he's probably in spectate mode watching the stupidity pissed that the selfish player who didn't get any gen points at the end is still hiding not helping. I'm not saying it's ok but in some cases the survivor hiding instead of helping is just as at fault. Just the other day I was on sanctum we were fine then all of a sudden the game went south, my fault tried to vault a window in chase but totem was right there kinda messed it up lol but I was on hook for the entire duration my one team member was downed by a camping Bubba then the other guy was trying to draw him away I died without seeing guy number 4 I went in to spectate he was in a locker right behind me he could have saved me picked up the other guy but he hid in locker waited for killer to close the hatch then took his key and left.... Not saying helping the killer is a fair thing but damn I was tempted. Lol I'm just saying it's situational tossing ban this ban that around is subjective. Yeah dick move helping killer but is the survivor on a team playing all solo any better he's basically helping the killer at that point making it a 3 man game.

  • I mean come on guys read his comment "the killer couldn't find me so he called a survivor for help" where we're you when he found you? A locker perhaps?

  • I'll bet $1000 all you did was hide using urban evasion never doing gens because you have a key in your hand the whole game right? and because the other survivors were down a person were unable to do any gens and when they finally saw what you were doing decided to help the killer to punish you for being useless and now your mad at the survivors for not putting up with your cowardice? How did I come up with this theory easy i see it all the time, bet you were playing blendette too. Lol you guys are funny.

  • I have never bothered to make an account but I love to read all the back and forth arguing so let me add some food for thought. People on both sides of the game complain and it's absurd for some of it. Is it frustrating when the matchmaking doesn't work or connection issues allow survivors get smacked well after clearing a vault yep that can be an issue but it's online games for ya. Now my favorite thing to read on the forums is killers complaining about keys and survivors whining about Mori's you do realise that the key counters the Mori and vice versa it's up to players to use them at their discretion and wisely if you want one removed remove the other but then we'll hear people complain about not being able to escape as last survivors cause the doors to close and the killer is standing on a hill watching both gates or the killer complains that he can't get any kills and the gens are rushed. It's a situation noone likes but is in the game because at its core it's a toxic game the perks the skills the builds it's designed to instill this behaviour.


    Another favorite topic to read about is the perks killers whine about decisive and unbreakable etc and survivors complain about camping and slugging when quite literally the complaints on both sides directly correlated to each scenario. Unbreakable prevents slugging, decisive prevents camping/tunneling. you guys constantly complain back and forth but it's the games playstyle that brought it to this point if you want decisive gone then they have to punish players for camping and tunneling which without in game perks means bans is that what you want? I'm not saying it's good but you have too see what the heck each action does before complaining about it.


    Now to the devs here's some fixes I have always considered absolute. First camping while a survivor is hooked the closer the killer is the slower the hook timer is. Hear me out the game already has the terror radius so they can easily create a system in which hook timer slows based on killers proximity that way games aren't ruined by all 3 survivors trying to unhook while gens are doing nothing it works both ways. The give and take is yes the killer can camp but will be severely punished for letting survivors hit gens it forces killers to play the game, alternatively I say make a base regression for gens so they can't urban evade away the while game and still get gens done. This would also allow ruin to be more of an added helper but no longer necessary for play, and the base regression can be small just a little so they have to work a bit harder.


    I'm sure people will hate what I have to say but in the end it's just a game I personally have my issues with it for example I refuse to play the new doctor I will try untill first hook if the doc isn't stupid I kill myself because he is stupid op and anyone who doesn't agree is stupid he has a built in barbecue and chilli FFS I mean if you bring an aura perk with him you should uninstall just use your ridiculous overpowered skill with huge aoe radius and GG ez


    My point is nothing is perfect the game has issues but you guys wouldn't be on forums complaining so much all the time if you didn't love the game. I'm just sick of reading a survivor complain about the Mori while running keys all the time and the same goes for killer you want survivors to stop running decisive don't camp or tunnel, survivors don't like being slugged don't group tbag and not run unbreakable. It's remarkable how many people complain about the countermeasures for the gameplay we the fans have created by watching streamers or whoever run a set of nasty perks on a killer or survivor if you guys get your way if the devs listened to everything fans wanted the game would consist of like two killers and no such thing as perks except ones noone uses. All that aside to all you survivors good luck, and all you killers good hunting and remember at the end of the day if your reading this and have a forum account it means you enjoy the game enough to be here so just have fun you won't win everytime you can't possibly prepare for every playstyle for either side that's what makes the game challenging even if you join a game and hear Billy's saw rev up and think "good at least it's not a Ghostface" like I do(hate Ghostface his stupid power is hard to break as survivor) just remember that Billy could be farming, drifting, or insta saw nothing is absolute thanks to the us the fans, you don't seriously think the devs released a perk like rancor then months later release nemesis expecting someone like (and gotta spread some love for) Monto here trying to do his 4k rancor which yesterday he got 3 on! We the community have made this game what it is unless the devs saw the future and built spirit way back anticipation months later release Oni just so you can partner there two perks in a challenging but rewarding way? And devs if you did you guys are sick lol.


    Well if you read my long story I apologize if I wasted your time but I hope to see all of you in game thanks for listening, signing off ;)