CameoDisappearance
CameoDisappearance
About
- Username
- CameoDisappearance
- Joined
- Visits
- 3
- Last Active
Comments
-
@Royval said:
I have no idea why they didn’t give hunk looming dread. Huge missed opportunity.
I've always thought it was weird he doesn't have HUNK's music
-
I feel like I only get feedback on hackers, and reporting in most other instances doesn't do anything sadly.
-
Just echoing that the main reason I rarely play Xeno is turrets. I don't mind the idea, I get what they're going for, but they can be used in ways that basically take away your power, and you're not sneaky enough to get away with no power as Xeno.
-
I try to avoid content like this since it's just the algorithm's negativity bias working to bring you rage and drama. If you've seen one "WESKER makes SALTY and ENTITLED survivors DC and RAGE!?" then you've seen them all anyway.
-
I would really like the ability to abandon in the 2v1 while slugged at the very least.
@Lexilogo said:
Bleeding out faster in the 2v1 is a good option to have, though I think I'd prefer some wider rework to the 2v1 situation so it doesn't boil down into both Survivors waiting for the other to die.
For full on slugging, I think the issue is more so Survivors lacking agency. Waiting for 75 seconds is still quite a while and against a slugger there's a good chance you will go down again pretty soon.
Maybe Survivors could get skillchecks for self-pickup, and once their recovery meter is 99'd, they have a higher crawl speed?
A rework to how the match plays out if it becomes 1v2 sounds like a really good idea tbh. Especially if more than 1 gen is left.
-
I agree, I'd love to be able to just have my screen go dark instead. It was a big deal when BHVR reduced the flashlight toggle rate, old click speeds were a migraine trigger for me, and the blind is a lot less severe than it used to be too. Would be nice to just get the blind darkened if I want, too. One of the reasons I play a lot of DbD is that it's relatively dark and doesn't trigger my headaches.
-
I actually full on stopped playing Ghoul after I got three Ghouls in a row as survivor. It feels so uninteractive from the survivor side, and for the first time ever I legitimately feel bad inflicting that on the people I'm playing against. I think he's a fun killer to play, the movement is nice, but the way he interacts with survivors feels so boring.
I agree that the mobility is the thing Ghoul should get to keep, slingshotting around the map is really fun.
If anything, I want to see them try making Ghoul's power work a bit like nemesis' whip. First hit applies the debuff, then the next damages. Only difference is I'd keep Ghoul needing m1 to down.
I would say there definitely are more annoying killers, but they're nowhere near as common as Ghoul, or as strong.
-
As a Haddie enjoyer, it feels like I'm be part of the world's smallest club.