C0MAxCHRISS
C0MAxCHRISS
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- C0MAxCHRISS
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Gen rush is when gens get done fast. Simple. Most killer mains like to blame the survivors. I play killer and it's not their fault, for doing the only thing they're supposed to. It's just when by the time you've gotten like 1 hook.. multiple gens are already done. I play legion and hag, and it sucks by the time I get across the map and find someone 1-2 gens are already done. I play in the green ranks, so sometimes I find myself herding the survivors to do specific gens if I get rushed, so they 3-gen themselves. It's just a bit frusterating if you play a killer like trapper.
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This post is filled with so much salt...you can tell he made this post after survivors escaped his and t-bagged at the exit lol. This is the kind of ignorant, head in your ass attitude that makes this game terrible
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@Zixology said:
https://forum.deadbydaylight.com/en/discussion/comment/616722#Comment_616722
It will stop that. If someone comes up to me to farm, I can kick them away. They get chased instead of farming me. Problem solved.
Would you look at that survivors are also toxic to other survivors. That's a terrible idea for a perk.
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I don't think gens are a problem. I believe the gates are a problem. If you've ever played White Noise 2. After all the tapes are found there's a final stand between the killer and survivors where survivors have to cleanse totems to win the game. I think if you double or even triple the gate times, with a secondary objective afterwards to lessen those times would be much better. This would also make alot of perks for both killer and survivors more useful. Like wake up, or hope..or noed. As of now as soon as the last gen is popped, it's gg for the killer unless they slug with noed. So the final stand will be the killer defending the gates. Maybe even taking one of the 2 incomplete gens and connecting it a gate to power it faster. And actual notifications when a survivor reaches 75% on gate. Idk.. something along those lines would be fun. I play both sides at purple ranks, I just think end game is way to easy for survivors...and mid game, and early game too. But endgame should be way more intense.
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I'm a survivor main, with maybe like 50 level combined between all my killers 40 of them being on legion. I RAGE at other survivors when I play solo, rescuing me as soon as I get hooked and the killer is nearby..or running past me knowing I'm there while being chased. I want to start playing killer more, but I get hate messages EVERY game...saying I'm weak for using legion wrong (I barely use his power) or trying to insult me for using NOED or slugging. I slug ALOT because survivors mains have it in their head that they can just swarm the hook and get free unhooks while I'm nearby..I knock one of them down and leave them there to hunt the others while they're still nearby. I run deerstalker..and survivors know so little about killers that I get messages about them reporting me for knowing exactly where they were hiding while in the dying state..it's ridiculous.
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@Dabomb932 said:
https://forum.deadbydaylight.com/en/discussion/comment/614067#Comment_614067
yeah it was more bait to get people to comment better ideas about what it should be. you fell for it and wasted a lot of time, and didn’t even give anything in return instead disproving a bad idea already 😂
I didn't fall for anything. I was already on the forums discussing DbD. Someone gave a ######### idea and I said what I wanted. Simple
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Play evolve...not an insult or anything..but imo Evolve is the best 4v1 game out there. Not many players right now, but it's alot more fun than doing gens lol
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This is one of the worst ideas I've ever heard. Playing survivor is the easiest thing ever. Brain dead loops ..infinites..flashlight. it's easy. I main survivor. My highest level killer is a lvl 30 legion and a level 13 hag. Changing the lunge would make the game MUCH easier. Dodging a Billy chainsaw is comical and fun to do. Any decent survivor that knows how to run while looking behind them will dodge every lunge, every time. Plain and simple. Killers use the lunge to turn corners and hit survivors through pallets. With your change a killer will NEVER catch a survivor turning into a pallet. They would have to be running straight into the pallet ..or window. So while I'm quickly turning corners getting to my pallet, the killer will lunge...hit a wall..and i get another loop. If they don't lunge I get to pallet stun them without taking a hit. On a killer like legion...this change would be terrible for him. Since a survivor can just turn to the side and he gets stunned if he's using his power. Such a silly idea