Black_Bride
Black_Bride
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@Elegant said:
Yea it's really annoying. I don't know why they are so against telling the community about release dates/times. Every other game does it without much problem. Teasing can be fun/cool/interesting when they do it with killer reveals and things like that. But can you name a single other game that teases the release date of already known/tested content?It's less that anyone is super "against" telling the community things, if BE is anything like the companies I've worked for. (Hi, former CM/Producer for various online games, but also a huge DBD fan.) It's more that dates can internally shift thanks to work taking longer or shorter, and missing a mark that's made public to the community results in huge backlashes, even if it's for a good reason.
The long and short of it is that more people end up getting angry if something is stated to come out on a specific day and then, for whatever reason, fails to make an appearance on that day. It shakes people's confidence, causes a huge stir, and generally leads to more headaches.
Keeping release dates quiet means that the team can internally shift things as needed without causing ire. It also gives them the flexibility to add things that previously weren't in scope without threatening a release, if they want to cram in some extra community feedback changes. That or, as DCM pointed out above me, because cert for console releases absolutely 1750% sucks.
Also, I should note, no one should ever blame the CM for setting or announcing any dates. While the CM is the name on the post, dates are more frequently set by production, marketing, and executive levels. A CM's job is more centered on collecting community feedback, championing community positions in meetings, and explaining company decisions to the community at large. And moderation. Lots of moderation.
The release will come.
I'm quite excited too.