Bentcheesee
Bentcheesee
About
- Username
- Bentcheesee
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Comments
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I had an idea about this. Since everything is saved by cloud ID, would it be possible for different platforms to access cloud IDs?
I have over 300 hours played on PS4 while only about four on Steam. I would want to be able to play between the two and have the same progression as they are doing with Steam/Switch/Stadia.
If Steam DbD instead reached out and connected to my cloud on PS4, I could be able to have my outfit that I always use on Huntress on Steam and then I prestige a character on Steam, it does so on PS4.
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The Fox was once a peaceful student at Hogan High School. They led an okay career in school, decent grades, had fun with friends, and had good teachers. Even though school says that they are safe, a school is not always the best place to be. There is always going to be rivalry between students. ...
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When I was last playing, when I hooked Zarina with this outfit, her torso dropped a few inches off of her body and I could see between her head and torso.
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I love Huntress because of her lore and her gameplay. My favourite parts of playing as her are that I sometimes get survivors who are total potatoes and practically walk into my hatchets, or when they run loops normally. They toss the pallet directly in front of me, I throw hatchet, down they go.
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We need another Huntress/Deathslinger friendly map. The map would not be as open as Saloon, but not as closed off as Lampton. It would be similar to Preschool.
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I do not tunnel, except for when I need to pressure or there is a Steve. I usually slug if I need to pressure though.
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I don't really care for any of Deathslinger's perks and his power is just Huntress, but instead the survivors are thrown at you and it can waste time. Though he does look cool, he is a very weak killer. He is ranked in my bottom three, along side Clown and Wraith.
For the People is an okay perk. It's like Unbreakable, but for other people and instantaneous. If you are the last survivor left because of troll/dc survivors, the perk is useless, but if you have a good team and know how to use it and when, then is is really powerful.
Dead Dawg Saloon is a very range-friendly map. If there were bigger pallet loops and more buildings it would be better. Though is does bring in new mechanics, those are kinda useless. Breakable walls are just doorways that are created by giving the killer blood-points. The generator spawns also need to be spread out more.
Honestly, the only reason I actually like the map is because of how open it is (I'm a Huntress main), and because of the cactus.
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I think the numbers are still at 100 million or something wacc.
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Though this will probably be ignored, I would think that Monokuma from Danganronpa would be a good addition to the game because of how unique he is. He could be a one off of just him, or a survivor would be added with him too. If a survivor would go into the game with Monokuma, I would want Teru Teru to be the survivor, even though he dies in the game. The rights most likely will not be acquired anyways.
Anyways, that's just an idea, not a fully fleshed out plan like the person did for the Xenomorph.