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AndehX

AndehX

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AndehX
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  • I'd say no, because really, there is no reason to be disabling anti-aliasing. If your computer isn't fast enough to run the game with it, then upgrade. It's as simple as that really.

  • He's definitely better than he was, there's no arguing that

  • I don't want any new killers. I want better balance, better SBMM and more bug fixes.

  • The correct answer is SBMM. Matchmaking should always be determined by skill. The problem is the way BHVR measures skill. It's a very lazy "Did you escape?" "Yes/No" method of determining skill. So it's no wonder everyone hates the SBMM system currently.

    What's most annoying to me, is that with 2 minutes of brain power, you can easily fix this. There are very easy ways to measure skill in things like chases.

    Are you in a chase? - Yes

    Successfully vaulted a window? - Yes - award blood/skill points

    Is the killer within 2 meters of you and facing you? - Yes

    Did he attack and miss? - Yes - award blood/skill point


    It doesn't take a rocket scientist to make a skill based system work. It just takes a bit of time to implement, which I honestly don't think BHVR could be bothered to do.

    They probably already thought about what I just suggested, but then figured "well it would be quicker and easier to just measure skill by weather you escape or not. Yeah that'll do."

    Lazy.