Aimant
Aimant
About
- Username
- Aimant
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Comments
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/2171140#Comment_2171140
Its not your fault that your teammates are potatoes. But you cant expect to win with a team of potatoes.
I know. But at least would be better to have a chance to loop when there's no more pallets left or something.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2171261#Comment_2171261
"Would you mind explain me how's that "I lied and misunderstood basically (as you expressed) the whole game"?"
First don't put quotes around something I didn't say. A quote is a quote, not an interpretation.
"Perhaps we're talking about a completly different game then, because I'm here playing and talking about Dead by Daylight. Oh, maybe I posted on the wrong forum... Let me check.
Hmm... Nope, this is it."
Sarcastic insults won't move your conversation forward at all, but making points with critical thinking will.
"How's that you're so locked up in your own perspective that you can't consider other ones? That mayble I'm right too?"
I did consider your points, they were bad.
"I assume you're main killers, right? Because there's no way a main survivor or someone who plays both sides would agree that nonsense argument. Just to make it clear, I'm the second tipe of person who plays both sides, as survivor and killer."
Calling someone a killer main because you disagree with them is already starting a conversation by name calling and doesn't show an actual eagerness for a rational conversation. Just because someone disagrees with you doesn't make then a whatever main. They may simply have a better balanced perspective.
"The obvious reduction of pallets? The machine (harvester-tech) nerfed? The dead zones (which are "covered" with useless huge objects as boxes or hay blocks) around the map? There's no need to have 7000+ hours to understand such a simple situation that happened here: the rework of Coldwind map is absolutely a pro-killer one right now. If you want to accept it or not, is your choice. But you can't change the evident fact that it is."
The map is still quite survivor sided. There are still way more than enough pallets, the harvester "nerf" is a bit of a stretch as it also got buffed since you can fast vault it now, and yes there are some dead zones as many maps already have, you are expected to play around that factor. The rework is not a "pro-killer" change, it's a pro-balanced design change. It was busted for survivors before hence why SWF always sent you there. As I mentioned before, it's still survivor sided.
"I've been telling it from a time ago: The main (and worrying) problem of Dead by Daylight and its toxicity is lack of empathy. And the comments here are the living proof of that."
People disagreeing with you isn't lack of empathy. Calling it that is just showing your ego with the inability to understand you could be wrong and choosing to name call them instead.
"Really easy to say "If you waste 8 pallets in 2 minutes, then you're such a bad player"... With the corresponding respect, THERE'RE 4 SURVIVORS playing the game, you can't be so selfish as main killer. If I play alone and some of the randoms throw pallets as there's no tomorrow, why would it be my fault? Is it really my fault that my teammates are as bad as a rotten potato?"
That is not selfish, that is understanding the balance of the game. It's a 1v4, not a 1v1. You are a team, not a solo. If the game was balanced around 1v1 how you are implying it would be busted. The game is balanced around your team doing things like that. It is your teams fault, not your fault. Selfish is ignoring the team aspect and wanting the game balanced around you.
"If your answer is "yes", then there's no discussion to keep going on. Hope you can change your mentality soon and realize it's not everybody's fault. Playing without friends has turned into something impossible right now, and it's a pity for those good players."
Impossible without friends? Really?
I play solo queue at rank 1 95% of the time and we 3-4 escape at least 74% of my matches. If you find it that impossible it is a you issue, not a balance issue.
1- "So much of that post is completely untrue and shows a misunderstanding of the game at a fundamental level." "First don't put quotes around something I didn't say. A quote is a quote, not an interpretation."
I didn't put quotes around anything. You said it was completely untrue... So, if something is not true, what it is? False, a lie. Did I really give it a wrong interpretation about it?
2- "Sarcastic insults won't move your conversation forward at all, but making points with critical thinking will."
Did I refer to your person? Did I really insult you? No, I did't. So don't make up things that aren't real. If you felt ofended, it is not my business.
3- "I did consider your points, they were bad."
I did consider yours too, and for me they were bad as well. But even so I'm here debating with you and not invalidating you.
4- "Calling someone a killer main because you disagree with them is already starting a conversation by name calling and doesn't show an actual eagerness for a rational conversation. Just because someone disagrees with you doesn't make then a whatever main. They may simply have a better balanced perspective."
You gave a wrong interpretation about it. I referred to main killer because I feel the rework affects directly into survivors. And, as I first said, "It was my opinion", I have never invalidated them to express themselves.
5- "The map is still quite survivor sided. There are still way more than enough pallets, the harvester "nerf" is a bit of a stretch as it also got buffed since you can fast vault it now, and yes there are some dead zones as many maps already have, you are expected to play around that factor. The rework is not a "pro-killer" change, it's a pro-balanced design map. It was busted for survivors before hence why SWF always sent you there. As I mentioned before, it's still survivor sided."
Again, if I play my by own I am condemned to pray for potatoes to not waste the 9 pallets of the map.
6- "People disagreeing with you isn't lack of empathy. Calling it that is just showing your ego with the inability to understand you could be wrong and choosing to name call them instead."
Hope I could have such a big and huge ego, but it is totally the opposite. This map is just a bit of it, but the toxicity of tha game is just the lack of empathy. Accept it or not. And I don't think I'm wrong, I think there's just different points of view.
7- "That is not selfish, that is understanding the balance of the game. It's a 1v4, not a 1v1. You are a team, not a solo. If the game was balanced around 1v1 how you are implying it would be busted. The game is balanced around your team doing things like that. It is your teams fault, not your fault. Selfish is ignoring the team aspect and wanting the game balanced around you."
Who said I wanted balanced around me? I want to have a chance in team, but it is really difficult with randoms and less pallets than other maps or nerfs.
8- "Impossible without friends? Really? I play solo queue at rank 1 95% of the time and we 3-4 escape at least 74% of my matches. If you find it that impossible it is a you issue, not a balance issue."
Oh, I really admire that fact. Please let me join so I can escape with you. Because here... doesn't really work. At least on my region with such a high level of toxicity (from killers and suvivors).
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2171195#Comment_2171195
Aimants post I almost commented on. So much of that post is completely untrue and shows a misunderstanding of the game at a fundamental level.
Would you mind explain me how's that "I lied and misunderstood basically (as you expressed) the whole game"?
Perhaps we're talking about a completly different game then, because I'm here playing and talking about Dead by Daylight. Oh, maybe I posted on the wrong forum... Let me check.
Hmm... Nope, this is it.
How's that you're so locked up in your own perspective that you can't consider other ones? That mayble I'm right too?
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Hello, everyone. As expected, I will share my opinion here:
For all of you here saying wonderful things about the new Coldwind rework, "super strong loops", "not nerfed at all" and that sort of stuff... I assume you're main killers, right? Because there's no way a main survivor or someone who plays both sides would agree that nonsense argument. Just to make it clear, I'm the second tipe of person who plays both sides, as survivor and killer.
The obvious reduction of pallets? The machine (harvester-tech) nerfed? The dead zones (which are "covered" with useless huge objects as boxes or hay blocks) around the map? There's no need to have 7000+ hours to understand such a simple situation that happened here: the rework of Coldwind map is absolutely a pro-killer one right now. If you want to accept it or not, is your choice. But you can't change the evident fact that it is.
I've been telling it from a time ago: The main (and worrying) problem of Dead by Daylight and its toxicity is lack of empathy. And the comments here are the living proof of that.
Really easy to say "If you waste 8 pallets in 2 minutes, then you're such a bad player"... With the corresponding respect, THERE'RE 4 SURVIVORS playing the game, you can't be so selfish as main killer. If I play alone and some of the randoms throw pallets as there's no tomorrow, why would it be my fault? Is it really my fault that my teammates are as bad as a rotten potato?
If your answer is "yes", then there's no discussion to keep going on. Hope you can change your mentality soon and realize it's not everybody's fault. Playing without friends has turned into something impossible right now, and it's a pity for those good players.
Beauty aapart (which it really may be, personally too bright and sunny for me), Coldwind rework is a shame for survivors, a complete disappointment. Hope Behaviour can reconsider it and fix the disguisting loops, pallets and structures they designed.
I'll keep forward this post. Have a nice day!