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  • @UncleStabby said:

    It seems that everyone's main complaint after the Trickster reveal is that he doesn't look scary enough to be in Dead by Daylight, while simultaneously ranting about how badly they want an FnaF chapter. Like, you guys would rather say you're more terrified of a Chinese Bootleg Chuck E Cheese doll than an actual human psychopath that could (and has) existed in real life.

    Meanwhile, Trapper's rockin' the rubber waders, and Billy's got a permanent 'o' face. I'd also go back and watch a Nightmare on Elm Street movie sometime, see how scary you guys find Freddy after that.

    I shouldn't even have to go into how adorable Demomuffin is, but by now you get the picture.

    There is also the fact his actual gameplay isn't very original or very fun(but I guess the "fun" part is subjective). But regardless the core argument here seems to be that real life serial killers are for the most part not very unintimidating looking(Ted Bundy was just normal looking) therefore it is acceptable to have unintimidating characters in a fictional horror game. Which strikes me as the same logic as having a sci fi game force you to do calculus problems because that is more realistic to real science. Also, paywall limited cosmetics used to fund new content does not mean anything goes in terms of game design. Adding Thanos as a killer because we have a silly clown outfit isn't exactly an equivalent exchange,

  • @ChurchofPig said:

    People bring up that The Trickster does not fit in Dead by Daylight because he's wearing bright flashy clothes and is not scary. Here's the thing though, if I asked you (the reader) "When was the last time you were actually scared in Dead by Daylight?" It would probably be a long time ago. For me I stopped being scared after the first 5-10 hours of playing and I have between 2.5k and 3k hours in this game. The argument of how "scary" a killer is doesn't feel very fitting for people who have been playing the game for a while. Am I right?

    Now for the flashy clothing argument. Go to the freaking shop and look through the cosmetics. I'm pretty sure that's enough an argument for why "flashy clothes" isn't much of an argument once the shop released in 2018. We have onesies and elf cosmetics and you're arguing about this guy wearing hot pink and yellow? Sorry, but the looks argument died out once the shop was introduced.

    I understand that people don't think he fits. That's fine, but the arguments aren't really there since the arguments used, if you play the game, aren't really arguments anymore and haven't been for a very long time. Yet here we all are still playing (and complaining but still playing).

    Saying I have played for a while so I am not scared does not imply anything goes in terms of the design. Adding thanos as a villian to DBD because bongclound69 isn't scared anymore isn't a good design philosophy. The same logic applies to silly cosmetics, which are only acceptable because they are rare and the paywall funds new content.

  • @Celebrimbor said:

    Yes but it is a cosmetic not his base kit. For the new killer because it is his base kit thats why people dont like it. If it was like clown's case it would be fine.

    This is ridiculous and can be applied to anything. Lets add the Green Goblin or Skeletor as killers! Why not! Some cosmetic exists that looks silly therefore everything is allowed, right?

  • His trick will be making the community disappear!!

  • Better design than Trickster :)

  • I was going to say something similar but far less aggressive. However the fanboying in this thread is off the charts, so I might as well just be blunt. This killer is just awful, the look in confusing the power is bland/boring and he in no way fits the décor of the game. I like the game but I have seen so many games die as the fan boy community celebrate mediocre design additions that this apologism just strikes me as pathetic.