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wronglayer

wronglayer

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wronglayer
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  • While this is an improvement, this is still worse than the old UI if for no other reason than "leading the eye."

    As a note, I will be ignoring perks, "actions" (set trap, etc) and scoring events as these are not things a green/purple/red rank killer well look at after initial load in unless they are attempting a challenge with scoring events, etc. I am also not reviewing the survivor side as I'm still completely surprised when 5 gens are done as looking at the top of the screen as my camera drops when I'm hooked gives me a headache. (Also still hate the 3d render for the characters when you already have beautiful portrait art.)

    381210_screenshots_20180722222659_1~2.jpg

    This is how the old UI lead the eye. After inspecting gen count and survivors you are ready to go again. This is because when you read you read from left to right top to bottom. (Not in all languages but this is the reason you're able to pick up a western comic book and read it. I can get into eastern comics later but it's less important for my argument as personal writings in Japanese are also written left to right top to bottom.)

    maxresdefault~2.jpg

    This is how the mobile UI leads the eye. For DbD this is less effective as seeing the horizon is far more important than seeing the ground (playing survivor vs. Trapper excluded). However, you still end up back in the area where you actually play the game.

    dbdHUDUpdate-1-900x900~2.jpg

    This is the biggest problem with the new UI. Your eye is lead up, then off the screen, or top left down to possibly a scoring event then nothing. This is the kind of eye leading that cost me points in my comic book art classes. It does not compel the reader (player) to continue reading. It's hard stops and jumps and makes the story difficult to follow and even harder to want to read.

    EuCy83XWYAIuxpo~2.jpeg

    The new proposed UI is hugely better than the one we have now. However, the player's eye is still lead off the screen instead of back to the game. This is what's causing people to say it feels disjointed. IF you are the kind of killer that looks at your add-ons every time you do us anything, then you would be directed back to the middle of the screen. Most of us don't play that way.


    The last one is workable. It is FAR interior to the old UI that the community asked you to not change. Someone described the old one as "elegant" and I completely agree. During the reveal of the new UI devs stated that it would free room for new elements. But without knowing what those new elements are or implementing them at the same time, it looks like a change that was forced on the players after we didn't like the unveil, didn't like the ptb, voiced our concerns in the survey, didn't like the live, and only now are we being heard "loud and clear."

  • Absolutely hate the new UI. That it can't be changed is a blatant lie. If (somehow) the previous data was deleted, it can be redone in the same way that it was changed to this setup. There was no reason for the change. It was not wanted. It was voiced that it was not wanted after the PTB. I'm so frustrated that this game I have played since 2016 is continuing to decline because of the creators rather than the player base. That the creators are killing the game with ridiculous decisions.... Honestly, why do we even have a PTB? Instead of wasting "time and resources" on this, they could have FINALLY made a colorblind mode. But they were too uninterested in it and irritated that it was being asked for so much. A change that was asked for. But because it wasn't their idea it wasn't a priority.

    Please change the UI back. Or give us the option to change it back. Hate the new UI. There's no "more information" that you have to display that could not have been added to the old UI instead of moving everything around.

  • Having the same bug, you can go in through the window, but cannot leave that way. Furthermore you cannot go in or leave through either opening. Killer can vault window but cannot move from window spot and cannot vault back over. As killer, I could hit a survivor and down them if they ran into me, but I could not pick them up to try to break out.

    Screenshot 2020-08-18 15.43.17.png Screenshot 2020-08-18 15.43.05.png