woundedelk
woundedelk
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- woundedelk
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As a casual survivor and killer player I can say I have personally felt like slugging has been very prominet in both low and high skilled matches ive been in. that's becuase I know when I'm playing killer, the worse thing to happen is the player is revived but even then usally that requires another teammate to go and revive that player so as killer I already know that there two players that are wasting time healing essentially benefitting me and the amount of times I've been in survivor lobbies where you have a fast/rangened/instant down/loop ending killers (wraith, nurse, hillbilly, the knight, huntress, etc.) Who will down a person then move on to the next gen. Spending the whole match just watching my other teammates running around trying to healeachother or me because the killer keeps downing and running to check the next Gen. And truth be told, the only way I see this issue stopping is either behavior allows slugged people to revive and heal themselves faster when the killer is a certain distance away (sort of like a reverse unhook mechanic when have in the game right now) or for a survivor to die from slugging they need to be downed like a extra time so like if the downed survivor time reaches 0, then the survivor gets up for one last time and the killer will have to downed them on more time, that way a survivor could have one more try at life before they are dead just in case their timer went out on the first down.