willhauck7
willhauck7
About
- Username
- willhauck7
- Joined
- Visits
- 10
- Last Active
Comments
-
Just an idea, idk if anyone will see this.
Killer: The Speed Demon
Ability: Speed Synthesizer:
The Speed Demon is able to gain speed by stopping the survivors from completing their objective.
The Speed Demon’s base movement speed is 105%
For each pallet destroyed or generator damaged, gain a 1% movement speed.
For each survivor hit, gain a 2% movement speed.
For each survivor hook, gain a 3% movement speed.
For each survivor sacrificed/killed or generator completed, gain a 5% movement speed.
For every chase lost or missed attack, lose a 1% movement speed
For every stun or flashlight blind, lose a 2% movement speed.
Base movement speed can not go below 105% or above 135%.
After reaching 115% speed, you lose the ability to see scratch marks for 5 seconds after hitting a survivor.
The Speed Demon’s terror radius changes depending on his speed.
From 105-115, your terror radius is 16 meters.
From 115-125, your terror radius is 28 meters.
From 125-135, your terror radius is 32 meters.
Special Ability: Speed Striker
You excess speed makes you more deadly
Once your speed passes 130%, press and hold the Active Ability button to use Speed Striker. The Speed Demon’s terror radius changes to 40 meters and all survivors suffer the Exposed status effect for 40 second. After Speed Striker is over, your movement speed is lowered down to 110%.
When Speed Striker is activated, all survivors see your aura for 4 seconds, and you are unable to see scratch marks.
Iridescent Add-ons:
Swift Mercy:
Your movement speed starts at 99%, once you get you movement speed up to 135%, you may kill a downed survivor by pressing your basic attack. When you kill a survivor, your speed goes down to 100% and can’t go past 130%.
Quick Start:
Your movement speed starts at 110% and can go up to 140%. You can only use Speed Striker once per trial.
Perks:
Everyone Deserves Death:
Unlocks potential in one’s Aura-reading abilities.
This perk activates when two or more survivors are hooked at the same time.
While active your terror radius is changed to 36 meters. Anyone survivor in your terror radius has their aura revealed to you.
When revealed a survivors aura, you gain a 2%/4%/6% movement speed
The perk deactivates once there is less than two survivors hooked.
Any perks or add-ons that increase/decease your terror radius do not stack.
Hex: Run Into The Dark:
This perk activates once a survivor has entered the dying state. The perk will deactivate once there is no longer any survivor in the dying state.
While active all other healthy survivors obtain the Deafened* status effect. Any survivors who have the Deafened status effect will repair, heal, sabotage and vault 2/3/5% slower.
The Hex effects persist as long as the related hex totem is standing.
*New status effect: Deafened. Sounds are 80% more quiet and could be heard from 16 meters less. Sounds include generator repair, generator or pallet damage, footsteps, terror radius, and any sounds made by killers abilities (such as the Wraith’s bell and the Death slinger’s gun.) Also loud noise indicators are not shown.
Speed Steal:
The lack of speed of others make you want to go faster.
For every exhausted survivor, gain a 1.3%/1.6%/2% movement speed.