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weessnaww

weessnaww

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weessnaww
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  • @Ryuhi said:

    Why would you come up with a hypothetical scenario involving 3 people working on 1 gen at the start of the match and not have it finish before the first hook?

    Bro really. You must have low mmr. This happens all the time and 1 hook for 1 gen still isn't pressure

  • @Crowman said:

    Grades aren't used for matchmaking and can't be considered a ranking system.

    That's why it's reformed. This was merely a example of a core system. And the game used that grading system of grades longer than it didn't for matchmaking .

  • Why do you think thier getting neffed? They were to strong . This is a Survivor heavy game. Survivors have always been stronger. Your just not skilled enough to use perks and add-ons correctly.

  • @boflex22 said:

    everytime a killer complains about survivors things always change in their favor why dont we stop making the game more for killer and leave it equal if we stack perks or addons its for a reason. stop nerfing everything we do because we get toxic camping killers. killers need to get a penalty for camping and ruining the game for everyone. stop picking killer side and make the game fair for everyone

    @boflex22 said:

    everytime a killer complains about survivors things always change in their favor why dont we stop making the game more for killer and leave it equal if we stack perks or addons its for a reason. stop nerfing everything we do because we get toxic camping killers. killers need to get a penalty for camping and ruining the game for everyone. stop picking killer side and make the game fair for everyone


  • Here's where the toxicity comes from and this game highly encourages you to be toxic .

    1. It puts a group against 1 player . This builds up the solidarity with the group leaving the killer out of the nice friendly interaction . The killer feels alone . This by default increases the toxicity the killer has.

    2. Any interactions with a killer and survivor. None of it is friendly . Survivors have flashlights . Slam pallets in your face then teabag. This leads to the killer getting builled and in return the killer will be more toxic .

    3. People ghost ( using other voice chats) . We all know Survivors will do this. Thus building up more solidarity leaving out the killer.

    4. When a Survivor gets * tunneled * they get mad and turn toxic.

    5. The survivors goals and the killers goals are not the same . The survivors need to live and get out. Heal and save. The killer needs to hurt and sacrifice and NO ONE LEAVES.

    THIS all comes down to if nodding is toxic. Only if you want it to be but each person decides if something makes them mad. The intent is to make them mad but what of the teabagging the survivors do? What seems worse ? 10 quick teabags or nodding .

  • I agree with almost non of this. Maybe pausing the hook timer if the killer is camping BUT only if no other survivor is near by. I will always defend my hooked survivor especially if it's the team's runner .

    As far as getting tunneled . Learn to loop better. A good killer won't tunnel a great runner. The killer has better things to be doing with this time than long chases. And if your getting tunneled by a bad killer than learn to loop better again.