weekendguy
weekendguy
About
- Username
- weekendguy
- Joined
- Visits
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Comments
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DEvs can u fix it somehow
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Damn i was wondering why did i get so blind at this game
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Miswrited there, i Was talking about his cooldown is super short after break pallet with chainsaw
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@Xernoton said:
"Unstoppable". The same can be said for any killer when you don't apply their counterplay. In Hillbilly's case, your counterplay is mind gaming him, identifying loops where he will definitely hit you and not give him the pallet side, spreading out (you don't want him to start slugging), chaining loops and using loops with bad collision. When he enters overdrive you can also try to play around tight corners as a last resort. The extra speed makes it close to impossible to take these tight turns.
There is no justification for someone disconnecting in a match as long as all players play by the rules. So, if 2 survivors disconnect against him in the first 30 seconds, it is not "rightfully" so. A good Hillbilly is hard to beat (which is a good thing because a lot of skill goes into playing him). But you can definitely do it.
Its not really possible to counterplay when he downs 2 survivor at the start of the game and chainsaw runs both dc'd hook to prevent anyone to unhook em as if anyone want to unhook nor play that round anymore. He was already strong enough and can control map plus insta down survivors, he didn't needed buff to make him even more harder to go against
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Also blonde jill from re5!!!
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Bad idea. If that happens, every round the killer will camp on last survivor's dead body and wait till bleedout.
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Background + flashbang doesnt work if you're not close enough before killer picks up survivor and the whole flashbang build can be countered if killer takes a look around before picking up or uses lightborne or ultimate weapon. About pallet save, let 1 perk work ok to save survivor who fell front of pallet since even saboteur not enough to save a survivor anymore.