weeee
weeee
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I haven't read that much of the reply's to this comment on SWF needing to be fixed so sorry if you have already something similar, I'm also no game dev so I don't know how hard it would be to use my idea. But whenever I deal with SWF its usually all four of them being in a call for me whenever I play killer, it gets really annoying because one person knows who and where the killer is, everyone, everyone knows where each other are at all times as well so it get's really annoying whenever the players are good at the game. I also got the game recently so I don't know if this is true or not but there used to be a quick match mode but it got removed because not much of the player base used it, that's all I know about that feature. So here is an idea for SWF, bring that quick match mode back, or two quick match features, the non quick match mode or "competitive mode" would be the only way to rank up, SWF can only be played on one version of the quick match mode and the other would be the same and only difference would be not having the ability to do SWF. Also I have seen many people so solo que sucks, it's probably just me but I usually do solo que, not because I like it, I do but that's not the reason it's just much of my friends don't have the game, but solo que is not as people say it is really. But if that wouldn't work, maybe they can put in a program that can detect when you're talking to someone that's also playing the game you, and it wouldn't allow you to start playing until you stop using discord, or something else to talk with that friend you're playing with, that way if someone does play with their friend they can't communicate with them on that, then proceed to add in an in game proximity chat so that way they can communicate whenever it seems reasonable, and let the killer hear them as well so that way it isn't to strong. Again I'm no game dev but I do one hundred percent think that a middle for the SWF problem would be the best solution.