wanderingempress
wanderingempress
About
- Username
- wanderingempress
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Comments
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Same!! We keep trying, then it says connecting to other players and we get stuck in a loop of that
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I mostly play cause whether with friends or solo, I have a ton of fun. I love the lore behind it, it was a pretty different game than I was used to, and even if there are some things people complain about consistently, I think the devs do some really cool stuff with it!
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@Locker_Monster said:
https://forum.deadbydaylight.com/en/discussion/comment/645503#Comment_645503
Ever meme build I run into are either twitch streamers looking to be jackasses for their viewers (their twitch is in their name), or some squad trying so very hard to make sure I have the most garbage match possible.
I never run into the ones just trying to make everyone laugh.
So me and my friends(there's five of us that kinda alternate on SWF) all try and play a decent game and do our best to minimize toxicity. We're legit just looking for a good game. We once had a match where I accidentally trapped the trapper in the middle of a pallet. I threw it down too early, and he was stuck holding one of my friends. We all felt bad because he legit couldn't move from the middle of a pallet and either two or three of us died by endgame or by just bleeding out. Either way, when we do have stuff go wrong, it isn't usually because of a purposeful loadout/desire to meme a bunch of killers. I always feel bad for the people who only see the bad SWF groups.
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I was kinda skeptical of this at first but this would be a cool way to potentially add to the objective category, and I think it would make the use of totems as a killer more than a waste of a perk slot considering how easy they get found.
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Finally a thread that makes me happy!! I was so excited to see these perks, and the work that has gone into this chapter:) I feel these perks, for the most part, could lead to some interesting ways to play and I can't wait to see!