theshinycat
theshinycat
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We have found that the sound is bugged on any map, when you have the Animatronic as the killer, and only begins after you interact with one of the security doors. Other reports online suggest it's when anyone interacts with a door, but I can't replicate that. It seems like the sound changes to be fixed in one direction; for example facing North. The sound changes as you move around, but not as you look around.