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theonethatknows

theonethatknows

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theonethatknows
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  • @[Deleted User] said:

    I don't know if its reportable the game will still naturally end (eventually) so probably not.

    If it helps though if I'm the survivor wriggling free i'm running as far away from you as I can until the killer gets bored or I bleed out, no way I'm giving you or anyone else up no matter how long it takes.

    If only more could be as altruistic as you. Much <3 and good luck in your future games.

    Even when I play killer and I have that typicall blendette that does nothing, I never ever in those 5 years ever forced another survivor to find me the last survivor just because I was pissed I couldnt find him. Well to be fair, I dont get pissed because I dont find someone or because I think that survivor didnt do much. I often see players assuming that a player does nothing JUST because the killer doesnt chase him.

    @FancyMrB said:

    No you cannot report that unless the killer and survivor are working together.

    A killer being sweaty trying to get 4k is not against rules, just annoying as heck.

    Well they were technically working together. In that video they scanned the whole map together to find the last survivor and then the 3rd survivor pointed and bodyblocked the 4th survivor, the killer hooked the 4th survivor and gave the 3rd survivor hatch.

    So this still doesnt count as a bannable offense?

  • They are too scared to lose players about this feature therefore they didnt went through with it.

    Also I dont think they have the skills yet to implement a solid tool that would detect DCs and punish them fairly. In the end they are here in new territory. Mabye their coders are not that good at all.

  • Sad to see that the majority of players are still very ignorant towards the real issues in the game.

    Probalby thats the reason why I see so many bad skilled players on red ranks every reset that dont even know how to do skill checks with ruin.

    Anyway, as long as people are ignoring this inbalance and rather cry about killers the devs will continue to nerf them. And not in a smart way. All they needed to do with Spirit was to give survivors a way to determine if she is phasing or not. But what did they do? Change vaulting and a whole bunch of addons. Thats like shooting with a shotgun at sparrows. Only good change was that collision thing!


    Also imho it's really not smart to say that on red ranks you dont get camping or tunneling killers anymore. Matchmaking is broken and matches you with purple or green ranks aswell sometimes. Also I get a lot of red rank killer that still camp or tunnel. Just they do it efficiently. They know exactly what they are doing and take advantage of a helping team to get an easy 4k. If you never had that you probably dont play often.


    Btw if you are a smart red rank player whenever someone gets hooked you should determine by the distance to the hooked one if you should check if the killer is camping. If you see he is chasing someone else it's obvious what you have to do.

    If you are on the other side of the map its smarter to do gens or look for ruin and let others who are maybe closer do the rescue. Its quite some times until a hooked one comes into phase 2.

    Should be enough time to check if someone is going to rescue or if the killer is camping.

    Also if the hooked one is not waving with his hands it means the killer is probably camping. Otherwise if he is you should go for a rescue if you are close.

    Dont know why this is so hard for some people.

    If he is camping you should know when he is coming close to phase 2 and nobody unhooked him yet and nobody else getting chased.

    By that time if you are good, you should have finished a gen and then go there to see if two of you can try to unhook. Sometimes a trade is even smart to give the 4rd survivor even more time to do gens meanwhile.

    If you are good he has to chase someone and let the other one downed if he has DS.

    Anyway I can only imagine people maybe playing 1hour per week if they dont have the same issue here.

    Camping killers have it too easy to pip or do 4kills. But I guess thats intended from the devs. In the year one most bad killers would just farm and maybe thats why they want it to be that way so killers dont start farming hardcore.

  • I can hardly agree but on some points I do.


    Thing is. Lets look at my last 50 matches.

    in 60% of the cases the killer was either tunneling or camping near hook and got a 3k or 4k with ease. No need to engage in difficult chases whatsoever. My teammates where either not carrying about escaping or fall for his camping.

    In the other 40% of matches the killer was playing very good and actually leaving the hook and chasing someone else. The killer had a hard time to do a 3k or 4k. Very good ones with red addons still did it but the rest mostly ended their match with 1k or 2k.


    So in my conclusion it is as of now and since some time EASIER to play stupid and camp or tunnel than playing normal and fair as killer.

    Of course there are always those SWF teams where you will have a lot of trouble as killer no matter what.

    This is another ground breaking thing. SWF is too op as of right now. Some groups are so well coordinated that even a high skilled killer cant win against them.


    They need to fix that killers wont have it so easy when they camp or tunnel and SWF teams need a nerf or something so killers wont have a "unfun" and hard time. Dont get me wrong. Killer do need a challenge of course and it should be against good survivors. But SWF is just broken imho.

  • The amount of jealous kids I played with that would help the killer to find me and hook me because they didnt get the points or unhooks or because the killer started chasing them instead of me, because the killer knew I was a more difficult chase, is big.

    I call them antimates. They drop pallets next to you or fast vault or point with the finger in your direction and then lead the killer to you.

    Imagine having comm what those people could and will do.

    So no thanks to comm.

    Make it like in Battlefield games where you have a wheel of messages you can click.

    Thats the best solution.