sinny
sinny
About
- Username
- sinny
- Joined
- Visits
- 0
- Last Active
Comments
-
i have had a problem with this class to be honest, while its a good idea, the execution could be better, you have little to no time to even get a flashlight save because your teammates are hooked too fast, you have to get it at the exact moment or you wont get the save at all, flashbangs are only good for blinding your own team, if you gave survivors literally like a second longer to try and get the save before the hooking animation it could work, and you have to be like right in their face practically, at least from my experience, in the 2 days I've played it now i have managed on save out of the like 30 to 40 times i have tried, so to me, i see absolutely no use in it, might as well take it off if you cant get saves, though it is good for blinding killers as they break the pallets, they still manage to get you in the end.