ratatatatouille
ratatatatouille
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I play killer and survivor pretty equally, and I gotta say that some parts of this list are a bit ridiculous. SWF being insanely overpowered compared to SoloQ shouldn't mean that SWFs have to play like SoloQ- that defeats the purpose. Sure, chilling out on gens is a fairer way to play if you're just demolishing the killer. Nothin wrong with getting your 1000 totem points or escaping with a new item. I don't see anything wrong with committing to a gen while a killer hooks someone or using god pallets. Pallets are, at the worst, a stun and a slowdown for the killer. I think pre-dropping pallets is more annoying than using god pallets, especially when holding W. Against some killers, holding W is the only choice if you want to have a chance of escaping the chase/not going down immediately. That's on BHVR for designing those killers that way. Mindgaming and looping will always be more entertaining on both sides IMO.
Both sides call out the other for certain playstyles and then blame each other. Chicken or the egg situation. Do killers camp and tunnel/4 slowdown perks because of genrush builds or do survivors do genrush builds because of camping and tunneling/4 slowdown perks? Does it matter? Either way its a toxic cycle thats boring for everyone.
Killers should be penalized for camping and hard tunneling, and survivors shouldn't be penalized for being camped/tunneled. Its incredibly frustrating to be one pip away from a rank and losing it with a score of 3k because a Bubba thinks staring at your face on hook is fun. Its not fun for either side. But the same goes for being genrushed, especially with the disparity in killer powers.
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I agree. I'm not colorblind but it can be confusing and annoying. I appreciate Detective's Hunch having the totems and chests be pink, so they stand out more. Also those two things are very differently shaped. Kindred is good for that too, with the killer being pink and the survivors being yellow.
Its the same with killer and gens and surv auras being the same. I usually run into it with BBQ & Chili but I imagine other aura reading perks have similar issues. Also hooks being the same color as gens, can make it hard to distinguish if you're just having a look around while carrying a survivor. I know these are rare/only a few perk type situations but its ubiquitous enough that it probably wouldn't hurt to change.
Its not a high priority thing but it does feel like a qol thing that would be nice to have changed.