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pjo

pjo

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pjo
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  • The problem is that traps have a problem registration at vaults. For example, if you trap inside a vault to far and the survivor is vaulting from inside the trap doesn't trigger. If the survivor vault from outside with the far trap the trap trigger. Same with the outside side of a vault. It happened on every map and with every survivor. If you trap one side close and one side farther no trap is triggering at all.

    not1.jpg

    From this side, the survivor can vault without any problems with the trap.

    worknot.jpg

    Same with here, the trap need to replaced not so close to the vault if the survivor is vaulting from outside.

    worknotatall.jpg


    A survivor can easily vault this from left (inside) no trap get triggered. We tried every map and almost every survivor.

    Watch "runningvault" on Streamable.

    Your bug with Kate at mothers beautiful house is not really a bug. The problem is the way at this pallet rng is for the normal trap hit box to small so the survivor can "slide" outside of it. I tried it yesterday only behind the palet is the space close enough for one trap. The Nea locker trap is a missing collision in the animation so it's a little bit glitched, I'm not sure is this a bug or just unlucky frames in the animation. I hope I was able to help and hope the trap vaults get fixed.

  • As nurse main on nurse: Haunted, Ruin, BBQ and Whispers...

    Whispers and BBQ to localize the survivors.

    Ruin for slow down and to be a trap for haunted grounds. Normal from 4 survivors one cleanse almost every round the shiny totems for points and with nurse is this still one or two free hooks. ;D


    As survivor I play more the basic... because I'm a survivor noob. Adre, Selfcare, BT and DH.

  • The old noed as non hex was so much fun... ๐Ÿ˜‹ Hmm I play ruin and haunted as my personal meta and it brings at least 2 hooks. Hex totems was one of the best ideas for the games, before it was much more unbalanced...

  • Why not take the advantage from this. I played the last days since the patch was released a lot of killer. What I see, survivor take the game too easy. Just play some perks that they not expect, learn from they misstakes or they game play or just play the new ruin and check the gens. You will find every time a survivor or more. Sure some killers are now much more harder to play with the ruin change but at least it is not impossible to make 4ks on a normal way. it's just to understand how the most survivor are playing and this is atm not really good.

  • The problem at the egc camping can be a strategy. So at all I guess it is not really a good idea.