pierrevon22
pierrevon22
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@Lochnload_exe said:
After seeing so many people suggest the Trickster should be 115%, I decided to go back and read things around the release of deathslinger and huntress, and the same things were said about them. I guess I just don't get how people thought these people needed to be 115%. If we want to talk buffs for the Trickster, there are much better ways to do it, but making a ranged killer 115% isn't the solution to the flaws.
After seeing some streamers playing with and against trickster, I would say his weaknesses is his speed and the amount of daggers its takes to take down someone, not to mention that the survivor still gets the speed boost after they are "fully injured" by the daggers.
I see how a simple loops costs the killer 10 secs to be able to get a hit on one survivor , more if its bigger, such as Haddonfields loop around the cars by the house. It was frustrating to see.