pakadesu
pakadesu
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OK so I've been thinking about this and I genuinely believe that it would fit the general theme for dbd whereas "most" of the killers are based off of tales or stories of monsters killing people, well why haven't we added slenderman yet? At first it seems like a weird idea but the possibilities of a killer fashioned after slenderman would be amazing to play. And i plan to convince you as best as possible.
Firstly the name of the killer. I thought of a name involving pages or paper due to the killers game using a mechanic to find paper notes, the name of the killer is: the note taker. Granted this name isn't the best possible but you can always change it,
Next the main and secondary power of "the note taker", this would involve a paper based power that would be a quickly placed like a hex from the hag, but instead of notifying the killer of where the trap/paper object was it would give the survivor who tripped up the trap the blindness effect for 30 seconds and as an added bonus, every survivor within 30 meters of the activated trap would be blinded for 15 seconds. And this power would be named blinding paper cut.The name could be changed Caswell due to my poor abilityto think of names.
The secondary power would be based off of the "pin head's" main power but almost in the reverse form whereas instead of being able to teleport to a box that is being opened, this will instead teleport the survivor within 20 meters of the killer,
Due to the main power being only meant as a debuff, i wanted to make the secondary able to play off of slendermans ability to "make children disappear" This will be called a "paper weight" where when the killer interacts with a hex totem (making it into a "recall hex"which is different from normal hex totem or boon totem,) this power waits until whenever another survivor interacts with a separate totem. It then teleports the survivor within 20 meters of the killer. However to make this more balanced, the totem will then be revealed to all survivors for 10 seconds. But to play off of the main power, the blindness effect can make it so the survivor cannot see the totem. So these two powers can work simultaneously together. And alike to a normal hex totem, it can be cleansed and then the power is rendered inoperable. This power can be used on exactly 3 totems. If a totem is broken it takes 30 seconds until another totem can be created into a recall totem.
*the power cannot be used with pentimento tier 5 wherein it blocks all hex totems to make sure that the power isn't infinite under any means.
**the totem that is made into a recall totem breaks after being cleansed and cannot be reused as it is then permanently broken for the rest of the match.
***if the recall totem is not cleansed before the cool down of the secondary power is finished, this power may activate multiple times off of one recall totem without it breaking from use.
****this power is separate from other hex abilities and cannot be used with a hex on the same totem. It is activated to form a recall totem through a separate key binding to allow for the option of either a hex totem to be created OR the recall totem.
Now as for the main attack/slash I wanted to use an attack similar to the demogorgons attack, it is a slash with one hand that includes longfingers and an oddly shaped hand formed alike to the slendermans arms. So as to allow for an introduction to the full possibility of the slenderman being a killer in dead by daylight.
I understand that this is a very long suggestion and it may seem far-fetched, but I genuinely believe that this could be an amazing addition to the roster of killers available to play. And I would also love to see a map involved with a dark forest that involves long and eerie trees and a middle ground of a school to follow along with the original slenderman game and its spinoffs. And to add, thank you for even reading this long suggestion :D