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orch82

orch82

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orch82
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  • @Gplays2000 said:

    Taking unbreakable in Solo Q is just not worth it most of the time. In my opinion they should implement a basekit unbreakable mechanic to incentivize the killers to go for hooks and not leave people on the ground…as that is just completely miserable.

    Your solution would make ds always active. So a killer can not wait out ds without giving survivors another free perk. Survivors on the ground are not incapacitated. They don't get base kit endurance when picked up. The problem is survivors will not run anti slug perks because if they complain enough in forums and review bomb they will get it for free. Use the tools given to you and stop asking for free perks. The game has two sides and unfortunately for devs survivors will talk smack for months if they don't get their way. There are two types of people that play dbd. People who play and use the perks to counter the killer or survivor are one. The other type of people that play dbd are they ones who want the game to play itself and they always win. The second type of people are not based in reality.