ofchickens
ofchickens
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I think most people just do it to get bloodpoints / emblem points for the unhook, and maybe they have a daily quest to unhook 4 ppl.
Behavior has tried to reduce this by giving more points for a "safe" unhook and that Deliverance perk encourages "safe" unhooks as well. But sadly some ppl just want points.
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I hit Rank 1 with Trapper this last season, so I don't think he is a bad killer but he does have some issues with time and gen rushing. The new trap setting speed and the update to his add-ons has helped him a lot though! He is pretty dependent on using good add ons, the bags and setting tools are always good.
The most important thing with trapper is knowing where to set your traps, and it's usually wrong to put them near generators. I always put traps where I anticipate survivors are going to go in a chase. Smart survivors will never just walk into a trap near a generator, they will usually only step on them while you are chasing them, and that's when you need to save time too. You can also just block windows or pallets that are "infinite", which is very useful even if they can see the trap.
I feel that it's better to get traps in good spots early than to just chasing someone asap. I will sometimes set a trap in the middle of a chase to block a jungle gym or the killer shack window because those are so important.
Some of the older and really large maps are very difficult for him. The game and lery's have almost no grass for traps which is annoying too. I usually do very well on Bedham preschool, and the updated swamp maps.
My perk setup is usually: Hex: Ruin, BBQ, Nurse's Calling, Enduring / Brutal Strength / Monitor & Abuse.
I pretty much use Hex: Ruin 100% of the time so that I can set a few traps early on. If I have a spare trap, I will put it right in front of the totem so you get an alert when someone disables it.
Nurse's Calling is great because even if they escape a trap before you get them, you usually see them healing nearby.
BBQ is better on other killers, but it's still very helpful to save time finding ppl.
Monitor & Abuse is probably not popular on him, but I find it can save a lot of time at the start of a chase since they start running when you're closer. It also makes ppl think they are safe to heal outside your terror radius, but you can still see them with Nurse's Calling.
I think a good change might be to just spawn more traps near generators, or somehow improve how you acquire traps in general.