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mrgarisson

mrgarisson

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mrgarisson
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  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/843476#Comment_843476

    This was my build and preferred addons that I was using to play at red ranks and did QUITE well with.

    https://us.v-cdn.net/6030815/uploads/389/29WYKYDK8TUE.jpg

    Well if your right and you dont play like 90% of bubba's and camp and tunnel then GREAT. Though this still doesnt fix my problem. When I play survivor 90% of my games are making the killer look bad. With great ease. And that says something about the state of killers if only the best of the best can make them viable.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/843456#Comment_843456

    well. this game is an asymmetrical horror game. if the killer does everything right. and mindgames his way into making the survivors commit mistakes, he'll win most of his games. also yeah. i totally agree that survivors' mistakes cannot be compared to the killer's mistakes. do you know why? because the killer is the one who's mindgaming the survivors and forcing them to commit mistakes. if you're not mindgaming survivors at all. and just holding W while getting infinite'd. you probably deserve to lose for it. and if you think survivors tend to have an insanely easy time looping the killer. then i'd like to tell you that this is false. if the killer kept holding W and didn't mindgame at all. it'd be true. but as long as you're trying to mindgame the survivors. you'll end up downing the survivors faster. a LOT faster than holding W. for example. when getting chased by freddy. if he forgets that snares exist. he'd have a hard time catching survivors. especially when getting looped around pallets. but if he used snares the correct way. he'll be able to down survivors a LOT easier. the simplest one is putting a snare around both sides of the pallet then going from the middle. the survivor will be forced to waste the pallet. and if he didn't. he'll get slowed. which will give freddy a free hit most of the times.

    No kidding you have to mind game youd never get anyone if you didnt, but let's be real, get into high ranks and you have to literally read their minds to get them down in a decent time frame. Survivors can also mind game you I do it all the time. You also act like you fixed the issue of killer mistakes costing more. Killers not finding a survivor immediately in game can cost the whole game unless you make some genius plays. Survivor on the other hand can walk into a wall crap themselves and get downed and still win the rest of the match with ease.

  • @Yamaoka said:

    What killer/build do you play? If you play perkless Clown (for instance) you will obviously struggle against decent survivors as opposed to Ruin/Noed/Prayer Beads/Ebony Mori Spirit - especially on a big map where you lose half a generator everytime you check the wrong generator.

    That's my point I shouldnt need to have to play with meta everything and top tier killers it's not fun. I should be able to play whatever killer I want with a variety of perks. The fact that from rank 10-1 is a death sentence if you dont run ruin showcases an imbalance

  • @arslaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/843440#Comment_843440

    I think the best solution would be a secondary objective like maybe you need to find fuel before you can start working on gens or something.

    That's what I'm thinking too. Ruin was just a thought. I play both survivor and killer and itd suck to simply have to hold L1 longer and do nothing new. And killer needs something to stop gen rushing. I just want something to help both sides

  • @[Deleted User] said:

    well. i reached rank 1 on both sides. and didn't have a problem. yeah. i faced a lot of sweaty players (tryhard killers and tryhard swfs). but that didn't stop me from reaching rank 1. i guess if you're having a problem with it. maybe the problem is you?. maybe you still need to learn the game more? maybe you're not skillful enough to be a rank 1 killer and/or survivor? i would suggest watching youtube tutorials and spending more hours in the game. hopefully one day you'll reach your goal!

    Dude we'd all eventually get to rank 1 especially with our terrible ranking system. I'm saying that the survivors tend to have an insanely easy time playing around with the killer, but killer rarely gets a chance to feel intimidating. My example showcased that no matter what you do survivors if they have half a brain can make a clown of you.

  • @YaiPa said:

    it's not hard or insanely long to get to perma tier 3

    Most of the times Myers gets tiers III when 2 gens remain, that's a lotta time.

    Once in that there's no counter play

    Looping maybe? Not camping the pallet and pre-puling it down? Also gen rushing is the counter, if you're playing with stupid team mates who give free stalk, then that's not an addon issue.

    Also nothing is worse then being randomly chosen to be the dead player because guess who got picked last for the little bit of stalk he needed.

    If you're smart enough you can easily tell when Myers got the infinte tier III (or the infinite+tombstone), so you should be more aware of what you're facing

    @HatCreature if you're a Killer main why are you complaining?

    Spoiler alert, he's not a killer main.

    I think you're missing what I'm saying. I'm not saying hes op or needs a nerf I'm saying it's not fun to play against or play as. You loop him like normal and when you play him you play M1 killer except stalk. Add-ons take that experience and make it ten times worse. My fault for the rant sounding like that. Also I did main killer till rank 6 just quit after I got tired of survivor #########. Literally never want any killer to be nerfed.

  • @arslaN said:

    Ruin isn't meant to last entire the match. Making it permanent isn't really a good idea and it's still a bandaid fix.

    I mean like ruin is still a totem perk, but instead of it being a perk it's just always there. Slowing down gens, but also giving survivors another objective instead of simply extending gen time cause that would be boring.

  • @HatCreature said:

    I'm replying to this one instead of the one with the description since this one has replies.

    Yes, infinite Tier 3 Mikey is difficult and that's why they made it hard to achieve, can he be countered? Well you implement the same strategies you would ever Killer, every Killer in this entire game, I say this because he has no real uniqueness to his that makes him differen't. For example he has no speed like Spirit or Billy, no long range weapons, he just walks up to you and smacks you, the only counter to him is exactly what you would do for Ghostface, Trapper, Pig, every Killer who just swings forward.

    I personally hate how boring Mikey's add-ons are, also if you're a Killer main why are you complaining? Why are you asking how to counter yourself, in your other post you say everyone says Gen rush him but that sounds like someone playing Survivor would say. I understand if you care about Survivors but I ask again, why do you care?

    I used main killer and got tired of all the garbage you get put through. I dont think he needs a nerf, he just sucks to play as and play against. No fun. He needs to be reworked to be fun for both. Also By god I dont want killer nerfs we all know they suck already. I just want it to be fun for both survivor and killer

  • I see people either like it because they are red ranks tired of the red rank #########, or people are tired of the horrific killers and dumb teammates. They need to fix the ranking system so it isnt so horrible for high ranks and then they can slow down the reset to like every new pass. Dont know how they'd fix ranking though.

  • @DelsKibara said:

    You are aware that Perma Tier 3 only happens if your team allows him to get enough evil to begin with right? And the amount he needs to gain is huge

    Also Judith's Tombstone makes him a slower killer.

    Those addons are strong and they should remain as such. Stop asking for counterplay on things that literally already has counterplay or setbacks for the killer.

    You do realise you cant avoid looking at him forever right? I main killer it's not hard or insanely long to get to perma tier 3. Once in that there's no counter play besides running some god like loops and that's not counter play . Also nothing is worse then being randomly chosen to be the dead player because guess who got picked last for the little bit of stalk he needed.