midirams
midirams
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- midirams
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I dont know if the increased range needs to be basekit; however the speed at which the patrol AOE expands NEEDS to be base-kit. He feels very inconsistent without it. I also think he could do well with making Call to Arms and Dried Horsemeat partially or fully base-kit.
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@midirams said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3673692#Comment_3673692
You're probably right. I think he needs a lot of little tweaks across his kit. One of my least favourite things about playing a killer is relying on add-ons to do well, so I think the disparity between basekit and CTA + horsemeat needs to be adressed
Played him again yesterday using dried horsemeat and yeah, it makes a huge difference. I think the effects of Call to Arms, the increased speed at which the guards' path expands with Map of the Realm, and the increased hunt time from Dried Horsemeat need to be basekit. Knight without addons is actually so so much worse without than he is with them. Such a shame that - at the very least - one addon slot must be taken up with one of these addons to make him feel decent to play. Hope BHVR gives The Knight some attention in the midchapter.
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@Rickprado said:
Another struggle with The Knight is his addon dependency. The Knight feels infinitely better to play with Call to Arms and Map of The Realm. Call to Arms provides two things for The Knight: a stronger power in chase (green orb speed), and longer possible patrol paths. The movement speed when in drawing mode feels so good when using his power to cut people off in chases, which is something we want to incentivize. Therefor, the effect should be partially or fully base kit. The longer patrol paths aren’t as necessary, but it does feel great to snipe people with a guard from a far distance. This can be really fun; however, if the survivors aren’t given an adequate tell for this, it can feel unfair. To address this, along with making his default patrol path longer by x meters, his terror radius should also be increased by the same amount. Not only would this give The Knight more counterplay, but it would also encourage players to build around this larger terror radius with perks and add-ons.
I also think that the Knight also depends on Dried Horsemeat. I have almost 3000 hits with the Knight while his guard is chasing another person (his stat) and i've been feeling that while Call to Arms is needed for how fast you can set your patrol, if you go for long range patrols without Dried Horsemeat the hunt will be over before you are even near to try to get a hit, forcing the Knight to play the boring "drop" a guard into a loop. In the end, you get more hits with your power using Dried Horsemeat than call to arms.
If they could add these 3 addons partially basekit (as they did with many killers this patch) and make other tweaks, Knight will be in a nice spot.
You're probably right. I think he needs a lot of little tweaks across his kit. One of my least favourite things about playing a killer is relying on add-ons to do well, so I think the disparity between basekit and CTA + horsemeat needs to be adressed
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I think ScottJund said it best when it comes to this map.
If a killer plays in a really boring way (patrolling the middle in order to defend one side of the map), it is definitely killer sided. However, if the killer decides to commit to chases which lead them down the middle three maze tiles or towards the other side of the map, survivors can easily rotate and do gens on both sides of the map. This results in an un-defendable 3 gen for most killers, with one gen being on one side and the other two being on the other side. I dislike playing on the map on both sides because of how the map almost requires a really uninteresting playstyle for killer.
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bump
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No shade, but i dont understand how people think nurse is ok. If the nurse is competent there is very litte you can do to stop them. Sure, if the nurse is bad you can juke her with LOS or just by running into her when she charges a blink, but if they know what they're doing there isnt much you can do. Not to mention rediculous addons and starstruck on her. Her power fundamentally breaks the game and needs a rework to be fair IMO.
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they should just buff solo by adding pings/ basekit kindred w/o the killer aura reading
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Honestly with all the dlc, battlepass, and buyable cosmetics, the game should just go ftp.
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Dont hate the player, hate the game