Avatar

matther

matther

About

Username
matther
Joined
Visits
11
Last Active

Comments

  • Uhh then you havent played enough games yet then. Nurse and spirit are strong killers don't get me wrong, but red ranks are absolutely not filled to the brim with tryhard sweats every game like so many people like to claim. Especially with nurse and spirit. Spirit i see every once in a while but nurse is almost never. As a matter of fact, usually the first words out of my mouth when a nurse is in the game is something like "holy crap its a nurse #########" cause you almost never see them. I do share distaste over playing against huntress but shes just a popular killer not a "youre the only killer i ever see" kind of killer. Idk just play more games and you'll see. Plus honestly i wouldn't even worry what killer it is if its PC vs Console. Playing console in itself is a disadvantage. Not meaning that as an insult its just plain fact that PCs can be, and usually are, a lot faster than consoles.. Like alot faster. Besides, chances are much more likely (one could say 4x the chance) that the killer is going to have to play against a sweat build than a survivor does.

  • I was thinking about something similar to this. I don't think survivor movement speed should be changed for any of them though. I do feel like vault speed/healing/gen speed should be something to think about though for each character. Straight buff though, keep all the same base speeds survivors have now (because of the perk changes i suggest below) That being said though, it couldn't be anything ridiculous. Probably something in the 2 to 3 percent over normal speed. I also think the main staple perks to survivors/killers should be locked to that character. It does limit creativity a little bit but it also makes it to where you cant just run all the super strong perks at one time. You'd have to settle for either using ruin or pop by playing hag or clown, or on the survivor side youd have to play laurie or bill if you wanted to choose from unbreakable or decisive strike. I think doing that would honestly also create more variety of builds as well, and we would see more of the less used perks. Sure it would suck not being able to use super strong over powered builds but in general i think this would help with multiple issues in the game. I feel it would help bring out more builds, we would see lesser used perks, and i also feel like it would severely cut down on the toxicity in the game. No more would killers have to worry about survivors all running dstrike unbreakable dead hard some other strong perk, and no longer would survivors have to worry about bbq corrupt pop other strong perk here killers.