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  • @Unam said:

    SoloQ has one glaring problem:

    Bad players.

    Almost all of your situations wouldnt be anyway near as bad if your teammates were at least decent.

    SWFs are an innate proof of this!

    TheThe thing is: All you guys are auggesting is, balancing the game around every single survivors ability to escape aka "win" the game, which is a fundamental flaw in a 4v1 Situation.

    The Killer is the opposing FORCE in this game and NO single survivor should be able to win the game by himself. This is how the game how the game is balanced and how it should be!

    All your suggestions on tunneling and camping are stripping the killer of ways to play effective while ignoring the core issue of survivors playing bad and/or not understanding the game.

    TAking away effective playing on killers ends will make the game practically unwinnable in evenly skilled matchups for killers.

    You cannot and should never, balance around bad players!

    Educate them! Or tighten up your matchmaking!

    I agree that.It's bad players destroy games,and balance is not so effective in most of time