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laterzDBD

laterzDBD

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laterzDBD
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  • LOL can tell from the post that ur hurt by good survivors.

    1, u cant punish ppl for wanting to play the game with friends. 2, learn how to play against swf..hint: we're really altruistic. 3, ONLY BABYS cry about flashlights. learn how to bait flash saves. 4, i swf with different ppl and we all lose against really good killers. almost every time I play umbra, scott, hexy, etc., we lose. it's not invincible lmaoo. go complain about killer 50 4Ks streaks, not swf. I suggest buffing solo queue with quick chat options :D

  • This perk seems more like a perk for a killer. survivor has 0 control of proc. I can imagine a bunch of unwanted aura flashes.

    the new OoO better give automatic ds, iron will, and unbreakable... cause no way survivors are gonna want their auras revealed with no control over it. At least let them see killer aura every 40/35/30. cause like i can pretty much tell if a killer has BBQ and IF they're gonna come to me. I don't need no perk telling me that, especially if my auras gonna be revealed every 40 in 1v2, 1v1, or when teammates are all slugged. I can see killers just waiting for the 30 second proc. promotes slugging boring gameplay. but that's how u win IG.

    food for thought: screw old OoO, new OoO, AND bond. empathy is the best info perk. It shows the instant a surv get hit and goes into injured state (shows teammate and killer location). the range is nuts, u can tell who and where the killer is on by looking at the auras that are loopin/running around and fast vaulting. and if everyone's always uninjured, then u didn't need perks to start with!

  • UI makes me feel like im always looking around the screen like its a rocket ship control panel.. just put the survivors and gens close together in a corner and let killer see the hook count too.

    movement feels more random compared to old movement. glitches more often. Cant start or hold a moonwalk consistently.

    don't even feel like its a "getting use to" thing. I really feel like this hugely limited the skill cap for a lot of players that rely on movement and greddy/ risky plays to get enjoyment outta the game.

    i also don't like having to drop pallets and end my loops early cause I'm respecting the killer hitbox more. it makes me feel like a bb. : (