lambdabr
lambdabr
About
- Username
- lambdabr
- Joined
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Comments
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Look, as a survivor main, i never won so many games like i did yesterday. I really don't know where this negative feedback is coming from. I loved not being tunneled till death. Everyone can now play.
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I just checked and It's all good. Everything is actually the same.
I can get all other survivors tier 3's in the bloodweb as normal. The shrine of secrets stuff confused me.
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@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/comment/3071337#Comment_3071337
Any new characters would also have all the unlocked teachable perks at tier 1 upon release. Going forward if you want perks at tier 2 or 3 you have the choice to level the character(s) you want the perks on, or prestige the character whose teachables they are to give them to everyone at higher tiers.
Not seeing the issue since it sounds like everything is working as advertised. A level 40 was never worth a prestige 3 character in the new system and BHVR neve said they would be. If you never prestiged a character it would be based on how many perk tiers they had on them. So your Kate with everything on it would likely be P6, with all her perks unlocked on everyone in purple. Any character only at level 40 wouldn't have enough unlocked to go to P1 out the gate, but you do have their teachables unlocked, so you have the P1 reward on those characters without actually being P1.
Unless a character's purple perk became yellow overnight, you've lost nothing and gained much more.
So if i wanted to start leveling up jake now, for example, i would be able to get the other survivor tier 3 perk by only leveling Jake up since i had the teachables already unlocked?
If this is true i think i understand now.
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As i said, i have them all in tier 1 now. If i wanted to get the perks on tier 3 at any new character i'd have to grind ALL characters again, instead of just the new one.
I have a Kate Denson with everything tier 3 unlocked, but i can't have that on any character unless i grind EVERY other character again, because all teachable perks came at tier 1 instead of tier 3.
It took me years to get (almost) all the teachables, and they could go to tier 3 in any character i wanted. Now i lost everything i worked for because apparently level 40 isn't worth a prestige 3 character in the new system.
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Please don't use up all the left and right portion of the screen. It is what we use for watching where a killer is headed when looping. Just put it at the bottom and be done with it.
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Old UI: Everything thats useful in the same spot. Information was very clear and a quick glance gave you everything you needed.
New UI: You have to look at the whole screen for information. Plus, no one asked for it.
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Do it or make the old UI in the new system.
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Old UI: Everything thats useful in the same spot. Information was very clear and a quick glance gave you everything you needed.
New UI: You have to look at the whole screen for information. Plus, no one asked for it.
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It has a lot of pallets and it's great. Game is still very killer sided.
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Still true though.
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@[Deleted User] said:
I like it as it is currently.
You actually need to address the pain either via healing/perks. (Which exist for that purpose). Or try to use stealth before you get injured.
Being injured isn't a good thing. It's not just a tallymark saying the Killer needs to hit you one more time.
The problem is that you can`t play stealth after you get hit one time without losing a perk slot. Stealth is not an option unless you have Iron will equipped.
I am not saying to not leave any kind of penalty for beeing injured. I`m saying that it could be improved so that stealth may be a very viable strategy.
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I can only laugh at these "nice killers" in the game. The game favor killers so much that they have to pretend to use a "code of conduct" like no tunneling/camping to try and be ethical.
If you play the game seriously it is impossible to survivors get away, and that's apparently an intended mechanic, so every time i play killer i will ######### act like one and be as efficient as possible.
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If bbq was so balanced it wouldn't be in every game. It's the most meta perk, it works with everything every time. Remember when people said ruin wasn't OP back in the day before the nerf?
All i see on this forum are bad killers getting rekt. Beeing killer is so easy it's boring.