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ladyfred

ladyfred

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ladyfred
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  • @HugTechLover said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576878#Comment_3576878

    I definitely understand your point. It can be frustrating to depip, especially in circumstances you can’t help it. I would be completely for taking away depips.

    At this point I'm on board with that 🤘

  • @Xernoton said:

    It's pointless to have depips in the game at this point. It's just a pain. Both sides have this issue and on both sides there are very obvious solutions (SWF and specific killers) but really, it's an arbitrary hurdle to make it harder for players to earn their 1M BP.

    With a bit of bad luck, both sides get punished for their opponents' play styles. A killer can dominate and depip for survivors killing themselves and survivors can depip because killers camp or go afk. I would very much enjoy not having to switch from Billy to Blight just so I can make it to iri 1 and I would also like not to lose pips because the killer focuses me from the beginning of the match until I die. It's kind of hard to do gens while you are chased by the killer and healing other survivors isn't any easier.

    Well said...

  • @HugTechLover said:

    I still make iri 1 every month so I’m not trippin about it.

    I feel you on that... I do too but it's the principle for me. Tho honestly, if I wasn't de-pipping for boring killer-bots so much I'd probably Iri 1 so much fasting and it wouldn't be much of a challenge. A few peeps here said they should remove it altogether or stop de-dipping on both sides and make it harder to pip...I'm feelin any of those over how it is now. Survivors shouldn't lose pips b/c some killers are lazy.

  • @Raconteurminator said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3571396#Comment_3571396

    Someone using a game mechanic as it was literally intended at the time is not abusing that mechanic. Yes, mechanics can change over time, they can change for the better, that doesn't mean anyone was abusing anything. They were using a game mechanic in the exact way the developers knew it would be used and in a way that had clearly been exhibited during testing (and that they saw no need to change). Behaviour looking at their own mechanics years later and finding them lacking doesn't mean anyone was "abusing" the previous mechanics, it means that Behaviour looked at their own mechanics years later and found them lacking. You seem to think proxy camping is abusing mechanics, so respectfully, you're clearly a poor judge of what is or isn't abusive.

    And yes, they looked into basekit Unbreakable and, guess what? It was utterly appalling, never made live and has since been abandoned. By that logic, Behaviour doesn't see slugging as abusive.

    You're obviously not coming into this with an impartial stance. Your definition of a skilled Killer seems to be anyone that placates you by playing in a way that negatively impacts their own experience and potential pip gain, you use dehumanising language to refer to the people that beat you and defy your own made up rules, and you seem to be intentionally confusing "mediocre mechanics used as intended" with abuse of mechanics. Abusing mechanics would be to use them in an unintended way to gain an advantage (think Pinhead standing on his own box - that was never an intended mechanic). The difference between calling it "abuse of mechanics" rather than "mediocre mechanics used as intended" is that you're shifting the blame on to the players rather than the developers. If there's no BT and you get downed immediately off hook, that's not the fault of the Killer, that's not abuse, that's a poorly designed mechanic used as intended.

    You clearly know all this, but blaming the developers for their mistakes wouldn't feed into the Us Vs. Them narrative.

    What's obvious is you're making a straw man argument and I will waste no more time with that nonsense.

    Even if you had good points to discuss, your belittling and finger pointing sprinkled all over your straw man argument is not only inappropriately personal, but painfully immature and just not how adults should behave when trying to communicate their different point of view. Lastly, it's weird and obsessive that you continue to pretend you know me...please stop, it further discredits your opinion.

  • @Raconteurminator said:

    Proxy camping isn't abusing base mechanics, neither is tunnelling, neither is slugging. Things you don't like aren't automatically some form of abuse.

    I never said I don't like them, you are assuming I don't like them and you're wrong, I completely see there value. What I don't like to be clear is the abuse of them. But more to the point, just because something is 'legal' or 'allowed' doesn't mean it can't be abused.

    Camping/Tunneling/Slugging in DBD = Legal & Allowed

    However, because a disproportionate about of killers have abused these base mechanics...BHVR has had to implement a camping meter that's recently been added. Same goes for tunneling; last year abused tunneling caused BHVR to implement a base BT mech. They also looked into timed slugging before that and got as far as a PTB because of the abuse; the proof is in the pudding.

    So yes...anything can be abused whether or not you like said abused thing(s).

  • It's nice to know it's not just me... Thanks for sharing your thoughts.