kTrmnatr
kTrmnatr
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- kTrmnatr
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Here's a thought: how about giving the killer a small movement speed boost when going against SWF. I would suggest this sort of implementation: for each survivor in a group beyond the first, the Entity draws on their power of friendship (or whatever lore dressing you need) and channels it to the killer as a 1% speed boost. So the possible combos would be 0% if all solo queue, 1% if 2 swf and 2 solo queue, 2% if 3 swf and 1 solo queue OR 2 swf groups of 2, and 3% if all are in the same SWF group. Simple, clean, doesn't shake up core gameplay too much.