jmbullet
jmbullet
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- jmbullet
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I wish we could rebind keybinds for all ui elements, for example on controller the ready-up button is Y, but why isn't there an option to rebind it to something else, and why isn't there an option for a keybind on the keyboard for it? it would be so convenient. Let people customize controls to their needs and preferences.
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I think this is also very likely to affect new players who, for lack of a better word, just suck at the game. Maybe they won't be getting downs because they don't know how to play well. Maybe they're trying out a killer they are unfamiliar with and are learning their power. Are they going to get a matchmaking penalty because they are not getting the results? Not everyone is a pro gamer. It doesn't mean they should be punished for it. I also think that friendly killers and achievement hunters should not punished. There are more than just 1 valid way to play the game, and as long as someone is not intentionally preventing other players from having fun, it should not be a problem.
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I can't really speak of the difference between NA and Asia as it's hard to get a good feel of a match on very high ping, but as an NA player who sometimes swfs with European friends on EU servers, I can confidently say that the level of play on EU servers is just way higher than on NA. At the same MMR, people who play a lot on EU servers are generally more skilled and the matches are more interesting. I think it's true that a lot of NA players are casual. It's mostly console players, who want to relax after work or school. And when playing killer on NA servers, even when facing survivors with several thousand hours, some of them still don't know what certain perks or add-ons do. Game sense is another one, I've seen a lot of players who don't seem to understand that "how did they know I was there?" doesn't mean someone is wallhacking, it's probably just that they know how to play the game so they check the most likely places first.
I've also seen so many teams on NA where when someone gets unhooked, everyone just stealths forever, so the only survivor that the killer can find again is the one who was recently unhooked, and then when that person inevitably gets tunneled because everyone else is hiding, the whole team complains in endgame chat about how the killer is a dirty tunneler…. which, in many cases, the killer went into the match with the best of intentions, but if the only survivor they can find is that one and nobody is coming to take hits, what are they supposed to do, stand there and do nothing? I used to swf with a guy who brought old distortion to every match, but was also the first to give up and disconnect at the slightest indication of tunneling… which he was very much causing by hiding while his teammates were vulnerable.. -
This is something that bothers me too.
I really like the change that shows the count of items that are equipped. However, removing the ability to see exactly how many I have of a specific item/offering beyond 1000 is stressful and unnecessary. I like to collect things, but I need to know how many I have, especially for anniversary cakes so that I can make sure to have enough to last me all year, and then so that I can pace myself when I spend them during the year.
A mitigation that would still be a bit inconvenient but at least better than nothing would be to show the real count when you hover over it or select it. I would just prefer a setting that would be a toggle between the "streamlined" version showing 999+ and the "display item count" version showing the real number. This way we could still easily check what we have but people who prefer knowing less could still be happy.
We need to grind so hard to accumulate this many items, please let us manage our inventory as we see fit. For that, we need all the information. -
I'm having the same problem on Steam. Unlocked both the first and second drop but only the second one appears in my game. I have unlinked and relinked my twitch account, since that has worked in the past, but in this case it is not working. I have claimed it on Twitch, and it says it is claimed, but it does not appear anywhere in my game while the 2nd drop does.